Quote Originally Posted by Jynxii View Post
I had a friend pulled it off at 160 ping without getting hit by his pools. I'm not saying higher latency doesn't make some encounters and mechanics harder, but when others are complaining about 100ms causing them to get hit by stuff, when people with higher latency manage to pull it off just fine, things really need to be questioned.

A lot of mechanics become quite predictable and even randomly placed mechanics can be estimated in their timing and prepared for.
The problem with this is there is an intended game mechanic that isn't working like it should be, now because some people can "adapt" or when you "learn" his pattern to "predict" his movements that is not how the content is suppose to be run, it's like arguing they put in those trash mobs just so you skip them all in those "speed runs" in Amdapor keep.