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  1. #71
    Player
    Nuru's Avatar
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    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Its imminent that Shiyo has nothing else to complain about. >_>
    (1)

  2. #72
    Player
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    678
    And yet another whiny and worthless thread started by Shiyo. Well done.
    (2)

  3. #73
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    I think its kind of lame how all these quests show where to go next in your quest log under the map button ... its kind of like having a guide with all the answers isn't it?
    (2)

  4. #74
    Player
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    678
    Its kinda like having your browser open and looking up all the quest info... OH WAIT A MINUTE.
    (2)

  5. #75
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Also, people want to get straight to the action, not necessarily the fighting, but they don't want to have to struggle just to find a place that was right in front of them the whole time. Who cares about the quest markers? just pretend they don't exist.

    Its just as stupid as "go find this person, they go by the name of X, they are located at Y"

    Well, where the F is Y?
    (0)

  6. #76
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Majidah View Post
    I think its kind of lame how all these quests show where to go next in your quest log under the map button ... its kind of like having a guide with all the answers isn't it?
    My question is, why are you using the map function in the quest log if you like finding the stuff on your own? Just like a guide you don't have to use it ever.

    As far as the icons go, it doesn't add or detract any challenge from the content. Personally something that is challenging and engaging would be so even if they told me what direction to go in. The task itself should be the meat of the quest, not finding where to go.
    (0)

  7. #77
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Arcell View Post
    My question is, why are you using the map function in the quest log if you like finding the stuff on your own? Just like a guide you don't have to use it ever.

    As far as the icons go, it doesn't add or detract any challenge from the content. Personally something that is challenging and engaging would be so even if they told me what direction to go in. The task itself should be the meat of the quest, not finding where to go.
    Exactly, maybe something like "Go find this item, they drop off of this mob, you can talk to this person for clues on where to find these mobs."

    That wouldn't be so hard in terms of direction, but would also have required you to explore Eorzea just a bit, enough to where you'd recognize the area the NPCs are talking about.
    (0)

  8. #78
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kurokikaze View Post
    Its kinda like having your browser open and looking up all the quest info... OH WAIT A MINUTE.
    It really isn't. Its more like taking an exam with the answer written right after the question.

    Quote Originally Posted by Arcell View Post
    My question is, why are you using the map function in the quest log if you like finding the stuff on your own? Just like a guide you don't have to use it ever.

    As far as the icons go, it doesn't add or detract any challenge from the content. Personally something that is challenging and engaging would be so even if they told me what direction to go in. The task itself should be the meat of the quest, not finding where to go.
    I'm not going to gimp myself in order to make the game more challenging. I will make use of all the tools that they provide me with.

    Not using the map function is like suggesting I use a low level weapon to make fights more challenging instead of keeping my gear up to date. Or covering my HP bar with a piece of paper so I have to guess how much health I have left.
    (3)

  9. #79
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Arcell View Post
    As far as the icons go, it doesn't add or detract any challenge from the content. Personally something that is challenging and engaging would be so even if they told me what direction to go in. The task itself should be the meat of the quest, not finding where to go.
    There's a good example that disproves this.
    There's a quest in gridania in which a follower of a god asks you to find certain NPCs and hear their sins. He gives you clues as to where to find them.

    Then you click the map button and it tells you exactly where they are.

    Reducing what could have been a rewarding quest into go run to that place I'm pointing out and come back.
    (2)

  10. #80
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Don't take is so personally. Something this minor really isn't something to wory about.
    (1)

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