8 is not too much, but the mobs we have are jokes to fight.
8 is not too much, but the mobs we have are jokes to fight.
http://crystalknights.guildwork.com/
You swear you're an adult, but you won't even answer a simple question? I never played XI, and I was curious about max party in that game. Just a question dude, grow up
in 11 a party was made up of 6 members, but an alliance was made of 3 party, so 18.Was the norm to be able to fight anything together in the open world.
In some instances you could have multiple alliances i can remember how many but 3+ alliances,i think 64 was max on dynamis ?.
anyways thats how it was when i played if my memory does not plays tricks on me.
Balanced for party play you mean...FFXI always was extremely slow for solo play and 2 easy prey monsters could often beat you down. But there monsters were supposed to be stronger than players in every aspect when you compare a characte and a moster of same level because FFXI is a game heavy on party content. If someone go play FFXI willing to solo he's just in the wrong game.
This one instead was planned to be party vs party. We never were meant to be fighting 1 mob at a time unless we are solo...until now i didn't understand why that claim restriction was added in FFXIV...it just removed what would make the party system work as was said right at start. But, anyway, i'm expecting battle adjustments to weaken all characters so maybe the very same monsters will become more challenging.
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