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  1. #1
    Player
    Thotor's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Faeldi Chantelune
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by PessimiStick View Post
    I think that's a result of the poor combat log in FFXIV. There's a lot of stuff that isn't tracked the way you would expect. DoT damage, f.ex., never shows. The way the App parser tracks normal DoTs is that it sees the initial damage hit (and so knows the attack landed), and then just manually adds in the DoT damage based on the ratio of the initial hit compared to the DoT. I know it works that way because it will show the full damage even if you land the DoT right as a mob dies. It also shows the full 6 ticks (18 second duration) for ARC's Venomous Bite, even before you have the trait that makes it 18 seconds.

    For DoTs that don't have an initial hit, the parser can't really know the damage it will do since it's never shown. I'm also not 100% sure that applying a non-hit DoT shows in the combat log.
    So, it doesn't count critical on dots ? That means BRD dps is even higher than shown
    (0)

  2. #2
    Player
    Narcariel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    15
    Character
    Narcariel Sorath
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Thotor View Post
    So, it doesn't count critical on dots ? That means BRD dps is even higher than shown
    Possibly, but if DoTs are being calculated as theorized here, there are some other items to take into account. If the DoT damage is just being added as an assumed amount, their DPS #'s in the parser may not be getting penalized for clipping DoTs before they've hit full duration.
    (0)

  3. #3
    Player
    ReverendBaka's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Rapha Goltanna
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Narcariel View Post
    Possibly, but if DoTs are being calculated as theorized here, there are some other items to take into account. If the DoT damage is just being added as an assumed amount, their DPS #'s in the parser may not be getting penalized for clipping DoTs before they've hit full duration.
    The FF14 App parser does not stack DoTs if you overlap them, but it does not seem to count crits. I'll test some more to make sure.

    //EDIT\\
    It definitely doesn't count crits. And it does use some sort of prediction to determine the damage a DoT does. Over a long enough fight, it seems to be pretty accurate aside from crits. Would love to know how much damage I am actually doing <_<.
    (2)
    Last edited by ReverendBaka; 09-06-2013 at 06:57 AM.