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  1. #381
    Player
    -BlueGreen-'s Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Akira Yukino
    World
    Coeurl
    Main Class
    Red Mage Lv 91
    I like a lot of the suggestions here. The only one I would add is this:

    -Make tooltips for skills on the hotkey bar default to appearing on the right instead of the left (or have an option to swap this).

    The reason for this is that if you hold the mouse over a skill (as I commonly find myself while crafting/gathering), the tooltip most of the time will largely cover up the chat box. I've missed plenty of FC chat messages due to the combination of this and the large amount of spam that comes with crafting/gathering. Basically, clicking 2 skills without checking the chat in between will always cause any messages I didn't see to scroll off the top where I most likely won't ever see them.
    (0)

  2. #382
    Player
    Khaman1444's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Wolfrik Lykaios
    World
    Ultros
    Main Class
    Gladiator Lv 25
    I know exactly what you mean. That drove me so crazy. Luckily there is already an option to adjust this. It's just in a not so obvious place.

    Go to Character Configuration > UI Settings

    Here you will see a subsection called Help. There is a dropdown box beside the action help option. Change that from "Next to cursor" to fixed, apply changes, and check it out. I think it's perfect that way.
    (2)

  3. #383
    Player
    Talas-Wolvenfang's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Talas Crimsonfang
    World
    Jenova
    Main Class
    Gladiator Lv 80
    Can we please have a Keybind or command for Level Sync? Thanks.
    (1)

  4. #384
    Player
    AttacKat's Avatar
    Join Date
    Apr 2012
    Posts
    500
    Character
    Attackat Muaddib
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Okay, been a long time since I posted in this thread, but since this is starting to look like the official feedback thread more and more everyday ...

    Here it goes ... sorry if it has been said ...

    "AoE Indicator vs Lag" aka "Still gets hit after running out of AoE zone"

    One of the issue I am having, and I know this is because of how I have HUD setup as default on this, is the AoE GFX is usually way too slow for a player to actually have time to react to due to lag. As many players has indicated, the ONLY way to be 100% sure you can avoid an AoE skill, is by watching the casting scale and you run out of the AoE zone before it reaches the end.

    The major issue players, myself included, have on this is we are usually paying most of our attention to the monster and party bars when we are in battle, and our eyes aren't consistently fixed to the monster's HP bar. But that is where the casting bar shows up.

    My suggestion here is, break out the mob casting bar, or if not possible, give us a 2nd mob casting bar, so we can move that bar to where our eyes are most likely to be focusing on. For an example, original HP bar stays on top, but a 2nd mob casting bar can be placed right above our own HP bar. This should allow us to have a much quicker battle-to-eye indication so we can react within the 2.5 seconds allowed and not be worrying about lags killing 2 seconds and wonder why we are still losing 1/2 of our HP even tho we ran at least 10 steps out of the AoE zone. Btw, this happened to me quite often during the Titan battle.

    HTHs.

    jc
    (2)

  5. #385
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Why not a /hood command (ie like /visor) for mages, I'm looking at you White Mage robes.
    (8)

  6. #386
    Player
    Luffian's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Luffian Jakkya
    World
    Leviathan
    Main Class
    Conjurer Lv 41
    Quote Originally Posted by AttacKat View Post
    "AoE Indicator vs Lag" aka "Still gets hit after running out of AoE zone"

    One of the issue I am having, and I know this is because of how I have HUD setup as default on this, is the AoE GFX is usually way too slow for a player to actually have time to react to due to lag. As many players has indicated, the ONLY way to be 100% sure you can avoid an AoE skill, is by watching the casting scale and you run out of the AoE zone before it reaches the end.
    ...
    Had this same problem myself, and was getting incredibly frustrated with it. The solution I found was, when entering a fight with heavy hitting AOE, to turn all of my in-game shadows off. Did that, and killed Titan on the first try after wiping probably 30 times due to the healer (me) getting knocked off. Something about the way the game engine draws the circles is slowed down by shadows, I guess.
    (3)

  7. #387
    Player
    SuperChris's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Tenko Leafgreen
    World
    Zalera
    Main Class
    Pugilist Lv 90
    Reduce, or eliminate the gate fee for Limsa Lominsa.

    I can walk from Ul'dah to Gridania and back for free, but if I want to get to Limsa Lominsa, I can take the ferry for 200 gil, or the airship for 200 gil, or teleport there for... ~200 gil. It's making leveling blacksmith and miner a huge pain.
    (2)

  8. 09-05-2013 01:54 PM
    Reason
    Mistake, didn't see my suggestion was in the op

  9. #388
    Player
    SummerSkye's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    289
    Character
    A'rora Nightfall
    World
    Gilgamesh
    Main Class
    Rogue Lv 96
    Sort guild members in the guild window by things like achievement points or date joined.
    Allow some achievements to be broadcast to the guild
    Add date completed to finished achievements.
    (1)

  10. #389
    Player
    Zayne's Avatar
    Join Date
    Aug 2013
    Location
    Ishgard
    Posts
    4
    Character
    Zayne Dragonfist
    World
    Balmung
    Main Class
    Lancer Lv 31
    Kick AFK players after 5-10 minutes
    (0)

  11. #390
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Zayne View Post
    Kick AFK players after 5-10 minutes
    Too short..

    What happens if it was a long poop.
    (6)

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