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  1. #1
    Player
    Dixa's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Dixa Lorvaelis
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Zeckz View Post
    Honestly from doing a bunch of endgame dungeons, I feel like (in comparable gear) every dps class is pretty dang close to every other dps class. Nailing your rotation and playing your class well are going to be much bigger factors than which class you happen to be, that's how tight everything seems to be. Sure some fights will favor certain classes over others, but a skilled player will make up that difference every time.

    Basically, give me a talented player playing a "lesser" class any day over a "best" class played by a mediocre player. You do zero dps when you're dead.
    it feels this way because there is no accurate way to gauge the performance of the classes right now. anecdotal evidence is anecdotal.
    (0)

  2. #2
    Player
    Zeckz's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Lyra Zeck
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Dixa View Post
    it feels this way because there is no accurate way to gauge the performance of the classes right now. anecdotal evidence is anecdotal.
    Hence why I said "feel like". That's a qualitative statement. See how that works.
    (1)

  3. #3
    Player
    Eckoh's Avatar
    Join Date
    Aug 2013
    Posts
    112
    Character
    Eckoh Saotome
    World
    Behemoth
    Main Class
    Archer Lv 50
    Quote Originally Posted by Dixa View Post
    it feels this way because there is no accurate way to gauge the performance of the classes right now. anecdotal evidence is anecdotal.
    actually there are parsers giving empirical evidence showing bards ahead.

    Granted no matter what class is doing the most everyone else will call it "easy mode" because of their inability to do the same damage.
    (0)

  4. #4
    Player
    Thotor's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Faeldi Chantelune
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by GreenMagus View Post
    I occasionally see people saying Summoners are bad DPS, and some dont even allow one in their party.

    They're not that bad, are they?
    Unless parsers are broken, Summoners does barely more damage than a warrior tanking.
    (0)

  5. #5
    Player
    Akaname's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Eris Dysnomia
    World
    Odin
    Main Class
    Arcanist Lv 35
    Quote Originally Posted by Thotor View Post
    Unless parsers are broken, Summoners does barely more damage than a warrior tanking.
    I would not rely too much on parser data. Some say that the parsers do not account properly for DoT damage, which happens to be the main source of damage for the summoner.
    (0)
    飛べない豚はただの豚だ。

  6. #6
    Player

    Join Date
    Aug 2013
    Posts
    58
    As far as i heard, one dot gets tracked and the other (that does no initial damage) does not get tracked. As long as parser aren't really fleshed out, the parses aren't more than good guesses.
    (1)

  7. #7
    Player
    Thotor's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Faeldi Chantelune
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by Usotsuki View Post
    As far as i heard, one dot gets tracked and the other (that does no initial damage) does not get tracked.
    Makes senses
    (0)

  8. #8
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by Usotsuki View Post
    As far as i heard, one dot gets tracked and the other (that does no initial damage) does not get tracked.
    I think that's a result of the poor combat log in FFXIV. There's a lot of stuff that isn't tracked the way you would expect. DoT damage, f.ex., never shows. The way the App parser tracks normal DoTs is that it sees the initial damage hit (and so knows the attack landed), and then just manually adds in the DoT damage based on the ratio of the initial hit compared to the DoT. I know it works that way because it will show the full damage even if you land the DoT right as a mob dies. It also shows the full 6 ticks (18 second duration) for ARC's Venomous Bite, even before you have the trait that makes it 18 seconds.

    For DoTs that don't have an initial hit, the parser can't really know the damage it will do since it's never shown. I'm also not 100% sure that applying a non-hit DoT shows in the combat log.
    (0)

  9. #9
    Player
    Thotor's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Faeldi Chantelune
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by PessimiStick View Post
    I think that's a result of the poor combat log in FFXIV. There's a lot of stuff that isn't tracked the way you would expect. DoT damage, f.ex., never shows. The way the App parser tracks normal DoTs is that it sees the initial damage hit (and so knows the attack landed), and then just manually adds in the DoT damage based on the ratio of the initial hit compared to the DoT. I know it works that way because it will show the full damage even if you land the DoT right as a mob dies. It also shows the full 6 ticks (18 second duration) for ARC's Venomous Bite, even before you have the trait that makes it 18 seconds.

    For DoTs that don't have an initial hit, the parser can't really know the damage it will do since it's never shown. I'm also not 100% sure that applying a non-hit DoT shows in the combat log.
    So, it doesn't count critical on dots ? That means BRD dps is even higher than shown
    (0)

  10. #10
    Player
    KiritoAsuna7's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Kirito Asuna
    World
    Zalera
    Main Class
    Arcanist Lv 35
    Quote Originally Posted by Thotor View Post
    Unless parsers are broken, Summoners does barely more damage than a warrior tanking.
    parsers dosnt take into account dot properly plusyou have to take into account summons, as well into that
    (2)

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