Exactly, people need to grow up and be part of a community and help each other, not be selfish and look out for #1.
Lets not forget the self-manned markets which only had a benefit from sitting in town AFK in FFXI. Can't sell your stuff( aside from the AH) without being AFK. mostly because the AH had like a 5-10 item sell limit iirc.Replying respectfully, I think the only reason people are staying logged in now is for fear of 1017. There is no reason to stay logged in otherwise... You do not gain any additional benefit by doing so. XI had the ability to stay logged in as well, and after that rocky launch stabilized, a good majority of people logged out whenever AFKing for long periods of time.
WTB afk implementation by SE immediately as adding servers/capacity is just a band aid and not an overall good solution.
/10char bump
/ 10 character bump
Dunno why most of you are complaining, there's a lot of us who haven't been able to play for the past 3-5 days at all due to service account issues and other issues with registration. BE HAPPY THAT YOU PLAYED.
the afk kick is being looked at.. search in forums etc..
/10char bump
/10 character bump
This. Also, no log in queue for when the servers are busy. Log in queues I can deal with, because it means eventually I'm going to get in without spamming log in attempts. "Oh, 500 people ahead of me? Well, I'll do something else for an hour until my turn comes up." Come back an hour later, my character is probably ready to play. No log in queue: "WTF?! When I do get in, I'm not logging out for lunch, dinner, going to the grocery store, and since I can't log in tomorrow morning I'm going to just stay logged in overnight."Replying respectfully, I think the only reason people are staying logged in now is for fear of 1017. There is no reason to stay logged in otherwise... You do not gain any additional benefit by doing so. XI had the ability to stay logged in as well, and after that rocky launch stabilized, a good majority of people logged out whenever AFKing for long periods of time.
My concern is the legacy player servers (which in all honesty, were probably player capped and full the first day of early access). Characters from 1.0 were limited to a handful of servers that as of now can't get off or transfer. And in game where there basically no alt characters (because your character can play all the classes, do all the crafts, EVERYTHING as long as they have the inventory space) not being able to log into one restricted server is disastrous. I don't have problems transferring at this point but I want to play my original character, not make a whole new one and start over from scratch on another server. New worlds are great and all, but they don't do me much good if I'm still stuck on one server.
LOUISOIX DIED SO YOU COULD PLAY 2.O
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