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  1. #11
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by allstar3339 View Post
    With ffxi... I mean you had the bazaar system... but now in here there's no such thing and no reason to stay logged in when you're done playing.. other than to piss people off lol
    Exactly, people need to grow up and be part of a community and help each other, not be selfish and look out for #1.
    (1)

  2. #12
    Player
    khovel's Avatar
    Join Date
    Aug 2013
    Posts
    200
    Character
    Khovel Ryuho
    World
    Diabolos
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Rozes View Post
    Replying respectfully, I think the only reason people are staying logged in now is for fear of 1017. There is no reason to stay logged in otherwise... You do not gain any additional benefit by doing so. XI had the ability to stay logged in as well, and after that rocky launch stabilized, a good majority of people logged out whenever AFKing for long periods of time.
    Lets not forget the self-manned markets which only had a benefit from sitting in town AFK in FFXI. Can't sell your stuff( aside from the AH) without being AFK. mostly because the AH had like a 5-10 item sell limit iirc.
    (0)

  3. #13
    Player
    imabusyman's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Stroh Miov
    World
    Sargatanas
    Main Class
    Archer Lv 18
    WTB afk implementation by SE immediately as adding servers/capacity is just a band aid and not an overall good solution.
    (0)

  4. #14
    Player
    Zilvereyes's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Lhea Zilvereye
    World
    Shiva
    Main Class
    Archer Lv 22
    /10char bump
    (0)

  5. #15
    Player
    kelsethel's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Kat Nippy
    World
    Goblin
    Main Class
    Conjurer Lv 50
    / 10 character bump
    (0)

  6. #16
    Player
    Nareia's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    61
    Character
    Aurora Nareia
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    Dunno why most of you are complaining, there's a lot of us who haven't been able to play for the past 3-5 days at all due to service account issues and other issues with registration. BE HAPPY THAT YOU PLAYED.
    (1)

  7. #17
    Player
    protopante's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Morgana Pendragon
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Espio0 View Post
    Here's what i am worrying about,

    They increase the server cap, sure, but this allows more people to just AFK all day, it won't take long before all of this happens again.

    Everyone knows they have no AFK kick, so why bother logging out?
    the afk kick is being looked at.. search in forums etc..
    (0)

  8. #18
    Player
    Zilvereyes's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Lhea Zilvereye
    World
    Shiva
    Main Class
    Archer Lv 22
    /10char bump
    (0)

  9. #19
    Player
    kelsethel's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Kat Nippy
    World
    Goblin
    Main Class
    Conjurer Lv 50
    /10 character bump
    (0)

  10. #20
    Player
    ShirKirakira's Avatar
    Join Date
    Mar 2012
    Location
    Las Ul'dah
    Posts
    83
    Character
    Shir Kirakira
    World
    Siren
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Rozes View Post
    Replying respectfully, I think the only reason people are staying logged in now is for fear of 1017. There is no reason to stay logged in otherwise... You do not gain any additional benefit by doing so. XI had the ability to stay logged in as well, and after that rocky launch stabilized, a good majority of people logged out whenever AFKing for long periods of time.
    This. Also, no log in queue for when the servers are busy. Log in queues I can deal with, because it means eventually I'm going to get in without spamming log in attempts. "Oh, 500 people ahead of me? Well, I'll do something else for an hour until my turn comes up." Come back an hour later, my character is probably ready to play. No log in queue: "WTF?! When I do get in, I'm not logging out for lunch, dinner, going to the grocery store, and since I can't log in tomorrow morning I'm going to just stay logged in overnight."

    My concern is the legacy player servers (which in all honesty, were probably player capped and full the first day of early access). Characters from 1.0 were limited to a handful of servers that as of now can't get off or transfer. And in game where there basically no alt characters (because your character can play all the classes, do all the crafts, EVERYTHING as long as they have the inventory space) not being able to log into one restricted server is disastrous. I don't have problems transferring at this point but I want to play my original character, not make a whole new one and start over from scratch on another server. New worlds are great and all, but they don't do me much good if I'm still stuck on one server.
    (0)
    LOUISOIX DIED SO YOU COULD PLAY 2.O

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