Be a Dragoon or Monk and try that strat, compensating for a bad tank seems like a poor idea.Funny, because I think the end boss is made harder by the dps and healer. The tank can be crap and still serve his purpose aslong as the dps and healer are strategic about where they stand and get spat on. If you think your tank isnt good, then make sure you hug the walls and place the green pools as far from the tank as you can. Then he wont have to move as much, and, the likelyhood of him having to drag the boss across patched you've placed in the middle of the room falls drastically. Also less time spent dragging because of dps/healer shoddy play, the less likelyhood of tank loosing threat on the boss.
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