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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Cadwgan View Post
    Positioning Aiatar near the edge and having everyone else near the edges of the room or standing next to the poison pools while spread out a little helps to control placement, leaving the tank with plenty of manoeuvring room.
    Also as a tank I've found it easier to stand inside Aiatars targeting ring, near his left front foot, can run through him to avoid poison breath.
    I still say the room is too small and/or the patches don't dissipate fast enough. The fight is like Grobbulus in Naxxrammas but with 1/20 of the space available and the poison patches not growing bigger with time. The breath attack is easy to avoid, but every time I've been to that boss I run out of room.
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player
    Cadwgan's Avatar
    Join Date
    Jul 2013
    Location
    Ul'dah
    Posts
    95
    Character
    Vala Cadogan
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Duelle View Post
    I still say the room is too small and/or the patches don't dissipate fast enough. The fight is like Grobbulus in Naxxrammas but with 1/20 of the space available and the poison patches not growing bigger with time. The breath attack is easy to avoid, but every time I've been to that boss I run out of room.
    Lost count the number of times I've tanked it and I've never run out of room as long as the mages/bard are controlling pool placement.
    The most I've seen is about half the room covered if the ranged aren't being complete tards and staying miles away from the poison pools causing the floor to be completely covered by them.
    (1)

  3. #3
    Player
    Facespasm's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Malina Fillitora
    World
    Odin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Duelle View Post
    I still say the room is too small and/or the patches don't dissipate fast enough. The fight is like Grobbulus in Naxxrammas but with 1/20 of the space available and the poison patches not growing bigger with time. The breath attack is easy to avoid, but every time I've been to that boss I run out of room.
    If you run out of room, then it's down to the DPS being slow as hell and spreading the pools too close to the boss.

    I've seen some people doing a really bad job at placing themselves properly, which will cause a wipe, or at least making the fight much harder than it has to be.

    The point is to dump the pools either in one area or dump them right next to each other by placing yourselves close to where the last pool got dumped. I'd say this fight is a hundred times easier than what wow's Grobbulus was in Naxx 40, and dumbed down 25/10m version of him and i've cleared Naxx on all settings a fair few times myself. :P
    (0)