I am a little surprised, where do you get you numbers? Very few companies, Blizzard included publicly release those numbers. Most estimates from people who run the numbers put the blizzard server pops far lower, possibly between 2500 - 5000It's funny, coming from WoW which is what, nine years old - this is all a little depressing. Blizzard (now Activision in all but name) is one of the biggest money-grubbing companies there is, and yet they still have the technology to support many tens of thousands of people on one realm, while FFXIV - a brand new game, really - can only support 5k, and lacks many features that are standard in any online game these days.
What's the issue?
Square had all the figures from pre-orders, they had all the figures from digital sales, they had all the figures from how many boxes shipped - yet they didn't expect this many people? How can you expect us to believe that? Something very wrong went on in Square's corporate side, and it doesn't bode well.
Well, I've been playing WoW since it was released. With a good 3-400 in Stormwind and Orgrimmar both, a good thousand in the new Pandaren main cities, and countless other thousands in the rest of the world... I think it's a little bigger than 2500-5000. And on top of that, when there are more players than can fit on the realm, they add temporary slots with that fancy queue system that Square thinks they don't need, so you can always get on, though it's never needed, because the game will log people off if they're not playing, so there is always space available. The most populated realms in WoW house over 20,000 registered accounts, and I'm sure that more than 20% of them can play at a time. The problem now is that we have countless people who bought the game, and a very small set of space. It just doesn't make sense to me.
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