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Thread: AFK Kick Timer

  1. #41
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    so tell me if the cap is 5000 and they are limiting log in how can they raise or lower that limit as needed.... if its already at cap how can they raise it.. and if htey lower it how can it be at cap?
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  2. #42
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    Wren_Fuoren's Avatar
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    Wren Fuoren
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    Quote Originally Posted by Mailstrum View Post
    In order to prevent server outages due to login and world congestion, we are currently closely monitoring server loads and making adjustments to both character creation and login limits as needed.

    As we approach the peak North American play hours, the North American and European servers listed below in will have their login restrictions adjusted with particular scrutiny in order to ensure a pleasant play experience for all players.

    As we continue to monitor the situation, we will be allowing players to log in sequentially. This will unfortunately have the effect of causing wait times for logins to these worlds, but this is a necessary step for the sake of server stability, and we ask for your understanding and patience during this time.

    so as you can see here they are putting login restriction, ie preventing people from loging in to the server to prevent it from reaching cap. and then they will raise or lower it as they need to, they know when the duty finder will break so they put a cap that is with in limits of that so the duty finder doesnt break. its not a hard concept guys to understand.
    which has absolutely no meaning with the fact that the servers hold 5000 people, and are full. It's the logins they are artificially restricting, not max connections possible to a server.

    edit - that reads to me as the reason some people see a 47 queue, and others see 200, while yet other see no queue at all and just get "1017 world full"
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  3. #43
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    Katixia's Avatar
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    Kisa Ryssel
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    Quote Originally Posted by Mailstrum View Post
    i guess you do not understand the term Artificial, you can search for the post that states they have an Artificial cap on the servers that the servers are not full but near full to prevent the duty finder and other systems from failiing.
    Why should they have to search for it? Show us... we'll wait... It sounds to me like you don't really know what you're talking about.
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  4. #44
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    what is says is they are controlling the number of people logging in to each server. by doing this they raise or lower the amount of people able to log in at a given time. so say they are limiting to 3000 people logged in and say teh queue system holds 1000. Anyone past that 1000 will get 1017 error. The highest ive ever had in queue howerver is been 200 ish. So they are limiting the log ins to prevent the server from reaching cap to prevent other systems from failing. the first couple of days of EA had no caps on log in restrictions i still had a que to get in. but once i was in nothing worked the dutry finder broke leves didnt work it was a mess. After that they put an artificial cap on how many people can be logged in to the server at a given time and then watch each server as needed and raised and lowered the queues as needed. anyone out side that queue line got the 1017. And that is what we are still currently seeing.
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  5. #45
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    LetoAtreidesII's Avatar
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    Elemmire Vanlinde
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    People who are all "why bother when people will just go around it" are really pissing me off. Ya, never try, great message for people. If you never try, nothing will change. AT LEAST TRY!!! It's better to implement something and as more reports of how people are circumventing it come account for each and every way they get around it. And then punish those who do those methods. It's better to do something about it and actually have something than do nothing and see no change. No wonder the US is getting into such a crappy state in politics, we see this mindset continue to increase.

    Basically, signed and spreading the word.
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  6. #46
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    Quote Originally Posted by Katixia View Post
    Why should they have to search for it? Show us... we'll wait... It sounds to me like you don't really know what you're talking about.
    i am the only one that does know what im talking about. They said right in the posts they linked they RAISE and LOWER the limits. how can they raise the limit if they are keeping servers at CAP. Cap means they cant hold more.... and if they are keeping at cap how can they lower it....
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  7. #47
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    Quote Originally Posted by LetoAtreidesII View Post
    People who are all "why bother when people will just go around it" are really pissing me off. Ya, never try, great message for people. If you never try, nothing will change. AT LEAST TRY!!! It's better to implement something and as more reports of how people are circumventing it come account for each and every way they get around it. And then punish those who do those methods. It's better to do something about it and actually have something than do nothing and see no change. No wonder the US is getting into such a crappy state in politics, we see this mindset continue to increase.

    Basically, signed and spreading the word.
    its not better to try.. the resources would be wasted at this time to put in an afk timer.. when those resources can be spent upgrading the new hardware and testing the software that is going in to effect this week to fix the issue all together instead of putting another bandaid on it. Maybe some time after the hardware upgrades then use the resources to build an afk timer. but not now its not needed.
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  8. #48
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    Wren_Fuoren's Avatar
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    Wren Fuoren
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    Quote Originally Posted by Mailstrum View Post
    what is says is they are controlling the number of people logging in to each server. by doing this they raise or lower the amount of people able to log in at a given time. so say they are limiting to 3000 people logged in and say teh queue system holds 1000. Anyone past that 1000 will get 1017 error. The highest ive ever had in queue howerver is been 200 ish. So they are limiting the log ins to prevent the server from reaching cap to prevent other systems from failing. the first couple of days of EA had no caps on log in restrictions i still had a que to get in. but once i was in nothing worked the dutry finder broke leves didnt work it was a mess. After that they put an artificial cap on how many people can be logged in to the server at a given time and then watch each server as needed and raised and lowered the queues as needed. anyone out side that queue line got the 1017. And that is what we are still currently seeing.
    And there is your artificial login restriction. Not the max players cap change, but who can be queued or not.
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  9. #49
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    Quote Originally Posted by Wren_Fuoren View Post
    And there is your artificial login restriction. Not the max players cap change, but who can be queued or not.
    incorrect. that is a different system.. that system can only hold a finite amount of people thats why its being upgraded in the data center, the cap on the server it self is being lowered to prevent things like the duty finder from breaking and to prevent overloads in zones from crashing the whole server.
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  10. #50
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    LetoAtreidesII's Avatar
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    Elemmire Vanlinde
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    Quote Originally Posted by Mailstrum View Post
    its not better to try.. the resources would be wasted at this time to put in an afk timer.. when those resources can be spent upgrading the new hardware and testing the software that is going in to effect this week to fix the issue all together instead of putting another bandaid on it. Maybe some time after the hardware upgrades then use the resources to build an afk timer. but not now its not needed.
    Apparently you have no idea how easy it is to implement. And yes I have done such similar things. My job requires I implement those things into the service my job provides or their servers would also get overwhelmed -_-

    And you're still pathetic for the "don't try" mindset. Seriously, if you don't ever wanna try, just be quiet. You do no good for anyone with that mindset.
    (0)

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