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  1. #1
    Player
    Kalam's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Kaladin Shadowheart
    World
    Exodus
    Main Class
    Lancer Lv 50
    Your opinion doesn't make it fact OP, play the game the way you want.
    (8)

  2. #2
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    I agree with this thread. FATEs give too much experience for what they are. They either need to give less experience or scale differently so they are harder for large groups.

    One of the problems I think is that most fates happen in too small of an area. Too many players are crowding in an area the size of the head of a pin. In most active time events in GW2 or Rift you have more room to spread out in. For example in GW2 if mobs are attacking a town there will be attacking at 2 to 3 points, so the mass of players can spread between them.

    They also need to spawn more mobs which have more health and do larger aoe attacks when the amount of players participating in the fate gets higher. I think this should be the preferred route instead of nerfing the experience that fates give. Just make them more difficult.

    Right now, once a really large zerg forms, fates aren't fun at all. There is no chance of failure and everyone is just trying to tag mobs instead of kill them.
    (9)

  3. #3
    Player
    rabbitzero's Avatar
    Join Date
    Aug 2013
    Posts
    416
    Character
    Cally Evergrey
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Meh. I'm 42, would probably be 50 already in my main (with several others at 15 or 20) if i hadn't had to take a couple days off and fight the log in error. I mostly did quests and dungeons once. Rarely did any fate grinding, only really did them if i was in the area for something else. You can hit 50 in a week doing quests.

    Fate grinding parties are the biggest annoyance imo. There is a group on my server near the 38 area, has been the same people complaining if someone not in their party starts it and they throw insults at them. I've seen the same names for a few days now. The only people not gold selling that i've blacklisted.
    (2)

  4. #4
    Player
    Timetrapper's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Time Trapper
    World
    Bahamut
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kalam View Post
    Your opinion doesn't make it fact OP, play the game the way you want.
    Its not my opinion you can be 50 in 4-5 days if you do FATEs, its a fact. You get 12000 experience every 3 minutes a FATE spawns, and the FATE zergs take them down in less than a minute. That's not an opinion. I've been seeing it since beta. Dungeon exp is around 25K for a 25-40 minute run. You can make 12K every 3-5 minutes with FATEs. Those are facts.

    FACT: FATEs are by far the fastest method of getting the largest amount of exp.

    If there was a button to ding you 1 level everytime you pressed it would you care if other people had access to it and everyone was insta level 50 within 49 key presses? (this is an extreme example) I'm just saying this to let you know, your "play the game the way you want" reply is equivalent to "stick your head in the sand" like an ostrich and is a reply that doesn't belong in a debate about nerfing a mechanic that is cheapening a game. Ok?
    (7)
    Last edited by Timetrapper; 09-02-2013 at 09:31 AM.