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  1. #151
    Player
    Hairspray's Avatar
    Join Date
    Jun 2013
    Posts
    39
    Character
    Meat Mithkabob
    World
    Ultros
    Main Class
    Lancer Lv 50
    Quote Originally Posted by w0ng3r View Post
    Not I, don't speak for me.
    Okay let me rephrase... most sane people wouldn't mind having this implemented.

    If we are AFK, we are just holding space on the server unnecessarily and for no reason other then to make sure we can play later rather then logging off... an AFK timer would make this a non-issue... therefore we have no reason to be against said timer unless we just want to be douchebags.
    (3)

  2. #152
    Player
    Jethero's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    12
    Character
    Ling Langdon
    World
    Cactuar
    Main Class
    Botanist Lv 60
    An AFK timer would be amazing. Even if the world still fills up and I can't log on, at least I know there's turnover happening and others can play in lieu of those that are AFKing for too long.
    (2)
    Don't. Panic.

  3. #153
    Player
    Hairspray's Avatar
    Join Date
    Jun 2013
    Posts
    39
    Character
    Meat Mithkabob
    World
    Ultros
    Main Class
    Lancer Lv 50
    People forget FFXI had this.... it was set to Auto-Disconnect after 15 minutes by default... you could turn it off but most people didn't know how, so it kept the concurrent connections to the server manageable. Why would anyone be opposed to this?
    (3)

  4. #154
    Player
    Grift3r's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    Maestro Everheart
    World
    Balmung
    Main Class
    Archer Lv 23

    Just sad

    I stood by SE and justified every problem they had, but the fact that they wont code in an afk timer is just lazy. We paid money for a product that isnt working after official launch. If I thought fixing the que was easier than simply adding an afk timer, I would say to do that. Saying "we'll do it next week, maybe" is a lazy and insulting response to the biggest problem your game currently faces. Basically you dont want to take the time to try a simple solution now, in an attempt to appease your player base. You want to devote your man hours to frivolous balancing issues and wait until next week when it will most likley still be an issue.

    The gaming community is watching you take a game that could have been amazing, from something that was reviewed as total trash, and thanks to poor technical planning and now putting off your number one problem of logging in, will forever put yet another black eye on the FFMMO and SE names.
    (4)

  5. #155
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Because for many, XIV is as much a chat client as it is a game?

    An FFXI style configurable auto disconnect would make sense but fixing the queue system would make far more sense. I can only assume that it's hosted on the same cluster that handles exchanging characters between the various zone and duty servers (The weak link that by my reckoning, caused all the early access failures and character lockouts in P4), hence why it's been dialled down to near nothing.

    Please try to remember that not once has in-zone performance been an issue even in Ul'dah where the idle players are at their highest ratio.
    (4)

  6. #156
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Oh and 8pm BST, I just logged into Ragnarok first try, no 1017, no queue. Go me
    (1)

  7. #157
    Player
    Smashcore's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    S'mash Core
    World
    Goblin
    Main Class
    Lancer Lv 90
    When they do the "adjustments" next week, whatever they may be, and the issue of server congestion becomes non-existent, then an AFK Auto Disconnect would become inconsequential. That would mean they just wasted $2000 that could have been spent on something else (the $2000 is just a guess based on an average developers pay and time that would be spent, my guess would be around 8 hours. And that's IF it works properly the first time). Waiting for next week to see if this is something they will need for the long term is a good decision. It's crappy for the people who can't get in but they have already stopped people from buying digital downloads to help with this issue and spending money on something risky is...well, risky. I own a business of my own and I understand some of these decisions and I would only ask that you also try to understand why they are doing what they do.
    (4)

  8. #158
    Player ThunderCat's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Thunder Cat
    World
    Hyperion
    Main Class
    Archer Lv 32
    This is damn ridiculous now. I just want to play the game I have pre-paid for and already pre-subbed! Can I please log in to the damn game already? Is that too much to ask? You have my money now give me my product. I feel like I drove 1,017 miles to a resort hotel I already had booked and paid for and them telling me when I get there that they have no vacancies. This is frustrating as hell! I'm not one of those cry babies that whine about "this game is too easy" or "the grass doesn't look real enough" or "bards suck" or "we need SSM in the game". I'm just a simple paying customer and I want to be treated like one.

    ok, rant over. I guess I'll get back to the log-in clickety-click-game *crosses fingers*
    (2)

  9. #159
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Grift3r View Post

    The gaming community is watching you take a game that could have been amazing, from something that was reviewed as total trash, and thanks to poor technical planning and now putting off your number one problem of logging in, will forever put yet another black eye on the FFMMO and SE names.

    http://tinyurl.com/nky2r6p

    Everyone will be getting more free time.
    (4)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  10. #160
    Player
    Xeonerable's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Xeonerable Fenrir
    World
    Balmung
    Main Class
    Lancer Lv 90
    A server forced AFK logout, while there are restrictions on how many people can be logged on, makes things more fair so that more people have a chance to play until SE can "hopefully" fix the problem.
    (3)

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