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Results 141 to 150 of 307
  1. #141
    Player
    Invz's Avatar
    Join Date
    Jun 2011
    Posts
    181
    Character
    Zero Life
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I would only agree to an AFK timer if there was an option to turn it off.
    (6)

  2. #142
    Player
    Hairspray's Avatar
    Join Date
    Jun 2013
    Posts
    39
    Character
    Meat Mithkabob
    World
    Ultros
    Main Class
    Lancer Lv 50
    Everyone agrees... please add this ASAP!
    (1)

  3. #143
    Player
    w0ng3r's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Boxer Pride
    World
    Ultros
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hairspray View Post
    Everyone agrees... please add this ASAP!
    Not I, don't speak for me.
    (8)

  4. #144
    Player
    Lasteran's Avatar
    Join Date
    Jun 2013
    Posts
    37
    Character
    Spacious Skies
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Invz View Post
    I would only agree to an AFK timer if there was an option to turn it off.
    So you're against AFK logout timers and for people who aren't actually playing the game going AFK the entire day and occupying a server slot that an active user could be accessing.

    Thanks, got it.
    (4)

  5. #145
    Player
    letsdothis's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    3
    Character
    Vicious Flow
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by BoomerOU View Post
    I'd rather the datacenter problems get the priority than an afk timer that will be situational at best. Implement it, don't implement it, I don't care. Just don't put in a fix for an effect before fixing the actual cause.
    Agreed fix the real issue.

    Quote Originally Posted by JillyBean View Post
    Personally I'm glad they aren't rushing into this. It was never in place for FFXI or 1.0. I, myself, do log out at night and I do not log in before work to reserve my spot. We shouldn't have to. THAT needs to be fixed and it sounds like it will. But I don't ever want to ne kicked for inactivity. EVER. If they implement it I would be ok if it was like 2-3 hours at least. JMO.
    I believe FFXI did have an inactivity timer but you could turn it off
    (7)

  6. #146
    Player
    Rage89's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Sarconia Thilinora
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 60
    heck afk timer as a temporary measure. make it even something along the lines of 4-5 hours afk it boots ya and it would have a great effect. been sitting here for 4 hours trying to log in.
    (2)

  7. #147
    Player
    AngelMoon's Avatar
    Join Date
    Aug 2011
    Location
    San Diego, California
    Posts
    101
    Character
    Foxxy Hills
    World
    Goblin
    Main Class
    Thaumaturge Lv 80
    I'm going to say no too.. sorry. And someone saying it took them three days to finally log in. I find it hard to believe. Yesterday i logged in and out 4 times, 1st tries got in..
    (5)

  8. #148
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I don't really get why some people need to be on for over an hour doing nothing.
    Why would it be so bad to just log on again? Why do you need to fill that slot while not playing? What's the advantage here?
    (2)

  9. #149
    Player
    rockman0's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    65
    Character
    Drex Valydian
    World
    Mateus
    Main Class
    Bard Lv 70
    Was doing a date and saw someone AFKing at the Amaljaa encampment. They definitely need a timer to combat this.
    (1)

  10. #150
    Player ThunderCat's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Thunder Cat
    World
    Hyperion
    Main Class
    Archer Lv 32
    In the meantime while you're contemplating whether or not an afk timer will or will not be added why don't you at least remove the 1017 gate and simply put us in a que? I wouldn't mind if I was #1000 in the que; just knowing that my login actually counted is a bit of reassurance rather than just saying "try again later". If I play the click-click-login game anymore I'm gonna break my mouse. An immediate temporary solution is in demand: The que system needs to be consistent to ALL login attempts rather than the random dice roll that it is currently.
    (3)

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