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  1. #1
    Player
    Atrious's Avatar
    Join Date
    Aug 2013
    Posts
    220
    Character
    Atriese Lolo
    World
    Lamia
    Main Class
    Archer Lv 72
    Quote Originally Posted by Blaste View Post
    You do realize why they don't have an AFK boot timer right? Since they have the inn rooms players can simply put something down on the direction keypad on the keyboard or uses a rubberband on their console controller to have constant movement, no one can report cause no one can get inside the inn room, so yeah this is probably why they didn't bother with it, you can't report what you can see.
    Alot of players go afk ANYWHERE.. I see hundreds of them at night facing mountains in PvE areas lol.
    (0)

  2. #2
    Player
    Blaste's Avatar
    Join Date
    Aug 2013
    Posts
    96
    Character
    Silentlock Knight
    World
    Midgardsormr
    Main Class
    Bard Lv 60
    Quote Originally Posted by Atrious View Post
    Alot of players go afk ANYWHERE.. I see hundreds of them at night facing mountains in PvE areas lol.
    Yeah but if they implement a AFK boot they will just hide in the inn rooms, if they add AFK boot they need to either add something specifically to boot anyone in the inn room after an hour of turn the inn room into more of a menu based interaction, without giving the option to move around inside, both Im assuming will be difficult to code into the game at this point in time, since it would basically be changing a major functionality, so ya I wouldn't hold my breath on a booter that actually works anytime soon :/
    (0)

  3. #3
    Player
    Andorian's Avatar
    Join Date
    Mar 2013
    Posts
    33
    Character
    Melkior Andorian
    World
    Hyperion
    Main Class
    Thaumaturge Lv 33
    Quote Originally Posted by Blaste View Post
    Yeah but if they implement a AFK boot they will just hide in the inn rooms, if they add AFK boot they need to either add something specifically to boot anyone in the inn room after an hour of turn the inn room into more of a menu based interaction, without giving the option to move around inside, both Im assuming will be difficult to code into the game at this point in time, since it would basically be changing a major functionality, so ya I wouldn't hold my breath on a booter that actually works anytime soon :/
    Actually, it is so easy to detect for constant input that this isn't an issue. SE just needs to treat constant input as no input. 30 min of running into a wall get's you booted the same as standing around for the same period of time.
    (1)