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  1. #51
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Good post OP! I agree wholeheartedly. The Armory system is extremely flexible, and as far as I can tell is aimed towards players who rank up more than one job. Once you start combining skills from different classes and using traits such as Swordsmanship that increase class affinity, you'll notice that almost any 'class' can be used to create a build perfect for almost any role. For example, GLA, PUG, and MRD all have abilities that are great for tanks, so level all three if you want to be a tank. Fatigue actually encourages this type of play. Hit fatigue - switch jobs. It reduces the negative affects of fatigue this way, increases the number of chances for marks while leveling because it will take more time to rank up a class, and thus more leve resets will go by in the time it takes to reach 50. On top of all that, you'll get more classes to cap and have more abilities to choose from when creating your build.
    (0)

  2. #52
    Player
    Cairdeas's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    In my personal opinion they should retie those "Class Required" armors to be "Job Required" once the job system is released.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  3. #53
    Player
    Mishakai's Avatar
    Join Date
    Mar 2011
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    459
    Character
    Mishakai Katyn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    The upcoming class/job/armory changes worry me a bit. I guess I'm one of the few who like how loosly defined everything is. Nomenclature is definitely important, but I like XIV's. As soon as you start using nomenclature identical to other games, people will expect identical functionality. Keep the nomenclature XIV specific, that allows the devs more freedom to change things without certain words having a decade of history behind them bringing unrealistic expectations.
    (0)

  4. #54
    Player
    Cairdeas's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Mishakai View Post
    The upcoming class/job/armory changes worry me a bit. I guess I'm one of the few who like how loosly defined everything is. Nomenclature is definitely important, but I like XIV's. As soon as you start using nomenclature identical to other games, people will expect identical functionality. Keep the nomenclature XIV specific, that allows the devs more freedom to change things without certain words having a decade of history behind them bringing unrealistic expectations.

    Thats what I like about XIV too to be honest. The problem is the nomenclature they used was already used by other games in a different capacity.

    Thats not really the problem for XIV, the problem is the players are not adapting to them.


    I want the XIV Job System to act as the Subjob/subskill system from XI and Tactics where your Job Dictates your role and your weapon determines what skills you learn, and how you use them to fulfill your role.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  5. #55
    Player

    Join Date
    Mar 2011
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    Ul'Dah
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    They should change the armory system to the weaponry system. Weapons are what change not armor.
    (0)
    I rip the axe from the head Covered in blood and brains Leave the body lying dead Ready to strike again
    My sword cuts through clothes and skin Like a hot knife cuts through snow I smile as the bastard screams When I twist my sword
    Sword in my hand Axe on my side Valhalla awaits me Soon I will die Bear skin on my back Wolf jaw on my head Valhalla awaits me When I'm dead

    Viking Job Please!

  6. #56
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
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    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Grimm View Post
    They should change the armory system to the weaponry system. Weapons are what change not armor.
    Its not Armory, its Armoury

    Armoury = A Collection of Weapons and Tools in a Central Location.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  7. #57
    Player
    Belial's Avatar
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    Mar 2011
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    Limsa Lominsa
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    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Cairdeas View Post
    This is not a slam at SE. In actuality I applaud them for doing things differently. But FFXIV has proven one thing to me, Nomenclature is Important.

    Right now a huge majority of the Fanbase for FFXIV who speak English as a first language do not understand the Nomenclatures being used. Or they confuse them with Nomenclature from other games. Or try and force Nomenclature from other games into FFXIV.

    These practices just do not work.

    I'll go through the biggest ones I have noticed that people confuse. I'll add more as I see fit.


    1. Auction House Vs Market Ward

    An Auction House is just that, A Place where an AUCTION happens. This either the presence of a Blind Bidding System (FFXI) or a Timed Bidding System (Some MMO's). If the feature does not have either of those two features it is NOT AN AUCTION HOUSE. It is simply a Market System.

    In FFXIV We currently have the Market Wards. This is a collection of shops that NPC's operate for the player to sell and buy items for the player. The transactions are all exact, there is no bidding and no illusionary "Haggling" it is What You See Is What You Get.

    The Major Complaint AGAINST the Market Ward is convenience. And the most Common requested fix is the ability to purchase a item directly from the Market Ward Search Interface. But implementing this feature does not make anything a Auction House. And as is there are a few ways to implement this feature.

    The Direct Way - Just buy the item right off. This seems a bit unfair to the Retainers and Vendors. Because when you go and view a Retainers inventory for a specific item you might see they sell an item you might buy if the price is right. So instead of you just buying one item you buy 2. This benefits both players and I feel is lost with the Direct way.

    The Taxed Delivery - Implement the Direct Way but include a Tax to get it delivered to either your Retainer or yourself personally. The tax would allow for players to get the item instantly if they are in a hurry, but if they have the time and want to save the money they can go pick the item up themselves. As a result there is still the invitation to a Player to impulse buy from the Retainer they visit when they go pick up their item.
    You can include a system where the item is purchased but not delivered but marks the ward and retainer where you go and pick up the item.

    Again neither of these fixes that would resolve the major complaints of the Market Wards, turn it into a Auction House.

    Request of the Playerbase: Stop using the Blanket Term Auction House when all you are asking for is Convenience updates to the current Market System. As without Bidding Blind or Timed it is not an Auction. Even if everything is done from a central point and linked cross world.


    2. Class Vs Job
    I've made a major post about this back when the forums first started, I even got it posted as an Opinion Piece on the Eorzeapedia Fan Site. http://www.eorzeapedia.com/2011/04/0...ditional-jobs/

    The term CLASS used for FFXIV is not the same as the term JOB used in Final Fantasy XI, or any of the past Final Fantasy's. It also is not the same as Class from other MMO's.

    In those instances the term Class is used to refer to a specific archetype of character and the roles they can perform.

    In other MMO's the term Hunter is often used for a ranged DD specialist. Thats their role to deal as much damage as possible from far away. They can use Bows, Crossbows, Guns, Throwing Weapons. They tend to have other mechanics like Traps, Pets, or other features.

    In FFXIV an Archer uses a Bow. Thats the only classification Archer gives a character.

    In Final Fantasy XIV Class as it is used is supposed to mean "Weapon Class" as in a grouping of similar weapons. A user of this class of weapon is simply a specialist for that weapon. Gladiator is a Sword User. That is all the nomenclature in XIV is used for. Gladiator is not a Role, It is not a Tank, a Subversive Fighter, or a Damage Dealer. But It can be, but in reality right now It is simply a Sword User.

    SE have realized they had an issue with this and have proposed implementing the classic FF Job System in a new way ontop of the current Armoury (Weapon Class) System.

    In Final Fantasy XIV the term Job will be used to help a character define a Specific Role.
    Paladin - Tank
    Thief/Ranger/Dark Knight - Subversive Fighter
    Warrior/Fighter/Monk/Dragoon/ - DD
    White Mage - Healer
    Black Mage/Blue Mage/Ninja/ - Magic DD
    Red Mage/Scholar - Hybrid Heal/Elemental
    Bard/Gambler/Dancer - Buffs
    Etc.

    So in result the Job should define the role, the Weapon should defines how the role is Performed.
    Paladin/Gladiator-Sentinel : Tanks through pure Defense
    Paladin/Lancer : Tanks through maintaining hate through dealing damage.
    Paladin/Thaumaturge: Tanks through self-healing damage taken.
    Etc.

    No choice should be locked from use, because you will never know what a potential combination might do for a specific fight. it might not be the best for casual play or playing in a group just to XP, but there might be a chance where any combination can be useful.

    Request of the Playerbase: Please stop confusing Weapon Classes from FFXIV, Jobs from XI/XIV(When they get implemented), and Classes from other MMOs.
    Although I don't always agree with you Cairdeas, this is a very good post and I fully support it.
    (0)

  8. #58
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Cairdeas View Post
    Its not Armory, its Armoury

    Armoury = A Collection of Weapons and Tools in a Central Location.
    Armory and Armoury are the same exact thing.
    (1)
    http://mercsxiv.enjin.com/home

  9. #59
    Player
    Cairdeas's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Isaaru View Post
    Armory and Armoury are the same exact thing.
    Its proper spelling is Armoury. Armory while still correct spelling of the origin word. Armoury System is I believe trademarked or copyrighted by SE right now.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  10. #60
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Someone posted this already not sure where but, when you choose the item your looking for it would be cool if the game ported you next to the retainer you want to buy from. I think that would make the buying part a lot better.
    (0)

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