That has nothing to do with bidding and instead is an evolution in the economy. When a player can make an item for profit cheaper then you or is just trying to get rid of inventory then theres nothing stopping them. Thats how a free market works. The problem is that in a MMO you can't entice people to buy your product over anothers because they are all static items. a Pearl Ring is always a Pearl Ring. You can't turn your Cheap MP3 player into an iPod for instance. So people will always just buy the cheapest.
This happens in any mmo and any mmo economy. And it isn't something anyone should get upset over. If someone else can still profit off an item you are selling for more then either you need to figure out whats allowing them to sell it for so much cheaper and still be profitable to them and adapt their strategy or you need to take the loss and get rid of inventory. Right now any non-nm drop or item crafted off nm drop sold for more then 100k is over priced because of simple inflation. Which the Guild Tasks are trying to fight by forcing items out of the inventory.



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