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  1. #1
    Player
    Raist's Avatar
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    Aug 2013
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    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Syrehn View Post
    I had issues with the DF/instanced portions prior to a few of the maintenances. Those seem to be resolved (for the most part). However the amount of people connecting or trying to connect to a single server has not. It's increasing. So at this point I can honestly say that I don't believe that the Duty Finder is the issue. Their servers just can't currently handle the amount of load that the many NA/EU users ALL logging in would place on them.

    This could have been worked on during Beta P4 if SE had extended NA/EU's P4 stress testing after clearing the original 3102.
    That's just it though... there doesnt' appear to be an issue with server load balancing in the normal portions of the game. I managed to get on briefly just before maintenance last night--in the middle of them increasing the login limit while everyone was still stewing over 1017 during primetime.

    Server was FULL of people. And not just AFK'ers. There were HORDES of people around some of the NPC's in Gridania, running quests, killing level 1-8 mobs for items/hunts--so much that we had to wait on repops and would unofficially team up to kill them faster so people could progress.

    There were NO zoning issues. 0... zip... nada. Zone loads and NPC cut scenes loaded without a hitch... smooth as it ever was last weekend. Was far better than XI EVER was in the 7 years of playing that game before I quit. And this is on a laptop, not my PC with the high speed drives and everything overclocked to just under their breaking point.

    I also never had any issues with the game prior to them taking everything down (it was the same for beta and ths time around). The only reason I got kicked Saturday was because of the emergency maintenance. Since then, I was unable to get on---when SE started locking everyone out arbitrarily. The same thing happened with Beta. Once I was able to get on, I played for a whole day until SE intervened and bounced me from the server for maintenance--then I got locked out again because of their snafus trying to fix things. Both then and now, I had NO issues with stability until they kicked me out of the game and/or locked down access.

    They are just being overly cautious at this point.
    (0)
    Last edited by Raist; 08-27-2013 at 10:57 AM.

  2. #2
    Player
    Syrehn's Avatar
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    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Raist View Post
    That's just it though... there doesnt' appear to be an issue with server load balancing in the normal portions of the game. I managed to get on briefly just before maintenance last night--in the middle of them increasing the login limit while everyone was still stewing over 1017 during primetime.

    Server was FULL of people. And not just AFK'ers. There were HORDES of people around some of the NPC's in Gridania, running quests, killing level 1-8 mobs for items/hunts--so much that we had to wait on repops and would unofficially team up to kill them faster so people could progress.

    There were NO zoning issues. 0... zip... nada. Zone loads and NPC cut scenes loaded without a hitch... smooth as it ever was last weekend. Was far better than XI EVER was in the 7 years of playing that game before I quit. And this is on a laptop, not my PC with the high speed drives and everything overclocked to just under their breaking point.

    They are just being overly cautious at this point.
    I don't agree with you about it not being the amount of players. If the server can only handle 2000 players (random number), then it would be logical that they let in say 1000 -1500 on at at given time (this might be lower given the severe restrictions they placed). This allows for overhead so that the players in the game already don't have a poor quality experience (i.e. lag, zoning issues, etc.).

    The fact that they are preventing so many individuals from getting into servers (1017) keeps the environment steady for those already in. If they open the floodgates at this point, especially with launch right around the corner (2 am?), without having additionally configured servers the servers that are running right now will crash.
    (0)
    Last edited by Syrehn; 08-27-2013 at 10:58 AM.

  3. #3
    Player
    Sadebreth's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Toladina Tigersoul
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Syrehn View Post
    I don't agree with you about it not being the amount of players. If the server can only handle 2000 players (random number), then it would be logical that they let in say 1000 -1500 on at at given time (this might be lower given the severe restrictions they placed). This allows for overhead so that the players in the game already don't have a poor quality experience (i.e. lag, zoning issues, etc.).

    The fact that they are preventing so many individuals from getting into servers (1017) keeps the environment steady for those already in. If they open the floodgates at this point, especially with launch right around the corner (2 am? ) without having additionally configured servers the ones that are running right now will crash.
    This is what ques are for. Someone logs off and another person logs in. Right now you can't even get into a que unless you just get lucky and even then you still have a chance of being booted from it. I don't think even they know what is wrong at this point. Even being able to get into a que would alleviate a lot of the frustration. At least then people would know they have a chance to play. I have never seen a company completely lock out over half their player base from even playing the game.
    (2)
    Last edited by Sadebreth; 08-27-2013 at 11:04 AM.

  4. #4
    Player
    Syrehn's Avatar
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    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sadebreth View Post
    This is what ques are for. Someone logs off and another person logs in. Right now you can't even get into a que unless you just get lucky and even then you still have a chance of being booted from it. I don't think even they know what is wrong at this point. Even being able to get into a que would alleviate a lot of the frustration. At least then people would know they have a chance to play. I have never seen a company completely lock out over half their player base from even playing the game.
    How the queue and how it's working was already explained. Several times. There is in fact a queue. SE has stated they have severe restrictions in place. This means that if they restricted the server to 1000 players (random number), and if there are already 995 players online, and you are 25th in queue, the first 5 players will get in and the manual limitations will kick all the rest from the queue. When the server opens up slots individuals will be able to see the queue system again as the process repeats until SE decides to stop throttling.

    They are throttling to test server capacity and load; which imo should have been done in Beta P4.
    (1)
    Last edited by Syrehn; 08-27-2013 at 11:10 AM.

  5. #5
    Player
    Sadebreth's Avatar
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    Aug 2013
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    57
    Character
    Toladina Tigersoul
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Syrehn View Post
    How the queue and how it's working was already explained. Several times. There is in fact a queue. SE has stated they have severe restrictions in place. This means that if they restricted the server to 1000 players (random number), and if there are already 995 players online, and you are 25th in queue, the first 5 players will get in and the manual limitations will kick all the rest from the queue. When the server opens up slots individuals will be able to see the queue system again as the process repeats.
    How does this explain people that get into the que and then get booted from it. If you are able to get into the que then you should no longer be part of the restriction. If that is the case then they did some piss poor math on how many people they are allowing in the que to begin with.
    (0)
    Last edited by Sadebreth; 08-27-2013 at 11:15 AM.

  6. #6
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
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    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sadebreth View Post
    How does this explain people that get into the que and then get booted from it. If you are able to get into the queue then you should no longer be part of the restriction. If that is the case then they need they did some piss poor math on how many people they are allowing in the que to begin with.
    This perfectly explains how the queue is currently functioning. It's all because of the manual limitation that SE has set. If they set a manual limit of the server being only able to hold 1000 players and there are 995 online, you login and get the queue at 25th spot, because of the manual limitation SE placed, once those last 5 slots fill up the queue vanishes leaving everyone else to restart the process.

    My best guess would be that this will stop happening with the queue once SE removes their "Severe restrictions".
    (1)

  7. #7
    Player
    Sadebreth's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Toladina Tigersoul
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Syrehn View Post
    This perfectly explains how the queue is currently functioning. It's all because of the manual limitation that SE has set. If they set a manual limit of the server being only able to hold 1000 players and there are 995 online, you login and get the que at 25th spot, because of the manual limitation SE placed, once those last 5 slots fill up the queue vanishes leaving everyone else to restart the process.

    My best guess would be that this will stop happening with the queue once SE removes their "Severe restrictions".
    Then as I said before they did some piss poor math on how many they are letting into the que in the first place. It should know how many people are already on the server and how many it can even let into the que. It shouldn't let you into the que and then boot you after the servers gets full again. That defeats the purpose of even having a que. That's why I don't believe that is what is happening.
    (1)

  8. #8
    Player
    Raist's Avatar
    Join Date
    Aug 2013
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    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Syrehn View Post
    How the queue and how it's working was already explained. Several times. There is in fact a queue. SE has stated they have severe restrictions in place. This means that if they restricted the server to 1000 players (random number), and if there are already 995 players online, and you are 25th in queue, the first 5 players will get in and the manual limitations will kick all the rest from the queue. When the server opens up slots individuals will be able to see the queue system again as the process repeats until SE decides to stop throttling.

    They are throttling to test server capacity and load; which imo should have been done in Beta P4.
    But that's not right either. Once you are in the Queue... you should stay in that queue until you back out of it. What appears to be happening now is people are just getting bounced from queue just before logging in, or they are geting flat out rejected all together.

    Ideally when using a login queue, there should not be a Full Server rejection message unless you are trying to create a new character on that server---not when trying to log in with an established character.
    (2)

  9. #9
    Player
    Sadebreth's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Toladina Tigersoul
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Raist View Post
    But that's not right either. Once you are in the Queue... you should stay in that queue until you back out of it. What appears to be happening now is people are just getting bounced from queue just before logging in, or they are geting flat out rejected all together.

    Ideally when using a login queue, there should not be a Full Server rejection message unless you are trying to create a new character on that server---not when trying to log in with an established character.
    ^^^^^^
    This!!
    (0)

  10. #10
    Player
    ProjectBlackRai's Avatar
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    Aug 2013
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    6
    Character
    Amaya Sayomi
    World
    Diabolos
    Main Class
    Arcanist Lv 15
    I've been trying for an hour now. I got into the queue, then got booted from it. Not, I get the same 1017 error and it boots me right back to the lobby. SE should really just log off all the people who are AFK in the game so that those of us who are trying to play, can.
    (2)

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