Quote Originally Posted by Raist View Post
Actually, the normal gameplay servers were fine. It's the instanced/duty finder portions that are the problem. People were getting stalled/bounced when trying to access specific pieces of content.

Instead of trying to find an alternative way of handling these things, which would take a lot of redevelopment time (ala FFXI methods), they are trying to fix the stability issues with just those particular servers.

What they COULD do is just stop those missions from progressing while they work on the problem. Sure, it would suck to have everybody locked down at the level 15-ish story mission until it's resolved--but they could change classes and work on other crap in the mean time. The entire game doesn't need to be taken away from 80% of the playerbase over this crap.
I had issues with the DF/instanced portions prior to a few of the maintenances. Those seem to be resolved (for the most part). However the amount of people connecting or trying to connect to a single server has not. It's increasing. So at this point I can honestly say that I don't believe that the Duty Finder is the issue. Their servers just can't currently handle the amount of load that the many NA/EU users ALL logging in would place on them.

This could have been worked on during Beta P4 if SE had extended NA/EU's P4 stress testing after clearing the original 3102.