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  1. #11
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Amsai View Post
    @Abriael
    You completely missed the point. I wasn't trying to make a direct comparison of the process. I was showing that I want the process to be fast and efficient. Is the market ward fast and efficien? Somewhat. Would an AH be faster? Yes. Lets assume I'm looking for something on the wards, then go to get it, and it takes me all of 3 min. However, If I was using an AH, I could get the same item in 30 seconds or less. I just shaved off 2.5 mins from my shopping experience and in an MMO where everything can take time, thats 2.5 mins I can now spend doing something else. Does that 2.5 mins matter to me? ABSOLUTELY!
    Since you've mentioned efficence, let's talk about efficence.

    Market wards serve their purpose, you can get every item you need in acceptable times. Even faster the more features and search improvement are implemented, because let us say is clearly, there's NO feature included in any AH that can't be implemented in the market wards system.

    Market wards are already implemented. They already have an engine, and any function that's to be added to them can be programmed on top of a solid base.

    On the other hand, an AH may be (for some) somewhat faster. Maybe you gain 30 seconds with them. if you're lucky. They don't exist in the game, and they would have to be programmed in from scratch. Every single function and feature.

    This game needs a lot of work, in a lot of fields. Quests, Solo content, Guild content, transportation, battle system, server-side optimization, UI optimization... I could go on for several lines.

    Now, I'd much rather see them dedicate all the development resources to URGENT changes and additions listed above, improving my overall enjoyment of the game and giving me a lot more things to do, than to replace a system that's NOT broken with a completely different and new one that would make me save 30 seconds. Especially when those 30 seconds can be saved anyway by improving the existing system little by little with new features.

    This is what I call efficency.

    The implementation of an AH (just because some people can't fathom the sole possibility that alternative methods to the familiar ones can ultimately work just as well) would be mostly redundant.
    Using precious development resources/time, in a game that requires a LOT of work (IE: a lot of resources/time) across the board, to implement a redundant system is *not* what I call efficent.

    People demanding the implementation of an AH simply have no idea of the concept of "priorities" and would need a big injection of the concept of "realism".
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    Last edited by Abriael; 03-09-2011 at 09:54 AM.