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  1. #1
    Player
    BlaiseLallaise's Avatar
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    Mar 2011
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    Ul'dah
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    545
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    Blaise Lallaise
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    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    Thats sounds pretty awful, this games class diversity is already so watered down they may as well all be the same class what you are suggesting would make classes even less specific.

    If im a black mage I only want to be able to cast black magic, no more do I want to hear you can heal because you are a conjurer.

    So what I would like to see is something like:-

    CON - White Mage = Can only cast party buffs and healing magic
    CON - Black Mage = Can only cast Destructive and DOT magic.

    THM - Red Mage = Can only cast Healing and enfeebling magic
    THM - Star Mage = Can only Cast Astral/Umbral Destruction and DOT magic.
    I'm with Cair on this one. If I want to be a Monk, I don't want to be limited to just the Pugilist weapon class. Maybe I'll be more effective as Pugilist, but maybe I want to use a bo staff instead (assuming that were in game). Yes, maybe her idea would allow for an axe-wielding White Mage, but maybe the job will favor certain classes, and a White Mage would be more proficient as a CON or THM, similar to how in FFXI a WAR/WHM was laughed at, but the option was still there.
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    Last edited by BlaiseLallaise; 04-23-2011 at 12:04 AM.

  2. #2
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by BlaiseLallaise View Post
    I'm with Cair on this one. If I want to be a Monk, I don't want to be limited to just the Pugilist weapon class. Maybe I'll be more effective as Pugilist, but maybe I want to use a bo staff instead (assuming that were in game). Yes, maybe her idea would allow for an axe-wielding White Mage, but maybe the job will favor certain classes, and a White Mage would be more proficient as a CON or THM.
    I just can't understand why anyone would want to play a white mage with an axe, you are asking them to destroy the very foundation of the armoury system on a whimsical idea.

    Surely we should be looking more towards the idea of restricting class armour (just look at the latest NM drops) and not a class that can equip any old thing.

    This game require class diversity otherwise its just 8 people in a party smacking a monster to death.
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  3. #3
    Player
    Cairdeas's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Jinko View Post
    I just can't understand why anyone would want to play a white mage with an axe, you are asking them to destroy the very foundation of the armoury system on a whimsical idea.

    Surely we should be looking more towards the idea of restricting class armour (just look at the latest NM drops) and not a class that can equip any old thing.

    This game require class diversity otherwise its just 8 people in a party smacking a monster to death.
    Actually that idea supports the Armoury system more then restricting it. Right now I CAN play as a Marauder White Mage, it just doesn't give me that title when I do.

    They can easily add in armor that is restricted to Jobs and not class, or vis versa.

    So they could implement AF's from XI limited to the job they came from but any weapon class can be used with it as well. Which is how XI was in the first place. No job is tied to a certain weapon.
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    Last edited by Cairdeas; 04-23-2011 at 12:10 AM.
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  4. #4
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Arcanist Lv 80
    Quote Originally Posted by Cairdeas View Post
    Actually that idea supports the Armoury system more then restricting it. Right now I CAN play as a Marauder White Mage, it just doesn't give me that title when I do.
    So what title does it give you, are you suggestion that each combination would produce a new class, if so that would require a monstrous amount of development and almost infinite possibilities there is just no way they could balance that kind of system.

    No job is tied to a certain weapon.
    In doing so you have destroyed the armoury system, you do realise the armoury system is based around the weapons and not the armour.
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    Last edited by Jinko; 04-23-2011 at 12:13 AM.

  5. #5
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    Quote Originally Posted by Cairdeas View Post
    Actually that idea supports the Armoury system more then restricting it. Right now I CAN play as a Marauder White Mage, it just doesn't give me that title when I do.

    They can easily add in armor that is restricted to Jobs and not class, or vis versa.

    So they could implement AF's from XI limited to the job they came from but any weapon class can be used with it as well. Which is how XI was in the first place. No job is tied to a certain weapon.
    Have you not been listening to Yoshi-P? He says the are trying to focus on class uniqueness, not making this game even less unique.
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  6. #6
    Player
    BlaiseLallaise's Avatar
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    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    I just can't understand why anyone would want to play a white mage with an axe, you are asking them to destroy the very foundation of the armoury system on a whimsical idea.

    Surely we should be looking more towards the idea of restricting class armour (just look at the latest NM drops) and not a class that can equip any old thing.

    This game require class diversity otherwise its just 8 people in a party smacking a monster to death.
    I'm not arguing whether or not it makes sense, I'm just doubting that it's necessarily a good idea to be so restrictive with the jobs.

    As I ninja-edited, you could be a WAR/WHM in FFXI, even though it didn't make much sense. So maybe one could argue some sense in that, but how about something off the wall, like SAM/SMN? Point being, they didn't restrict what subjob you could have in FFXI. Would you argue that they should have? It would be no different than restricting what classes you can use as any given job.

    All I'm suggesting is that they not limit it, but rather impose restrictions that make certain classes more effective on certain jobs than other classes. Similar to how gear favors certain classes, so could jobs.
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  7. #7
    Player
    Jinko's Avatar
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    Gridania
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    Jinko Jinko
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    Moogle
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    Arcanist Lv 80
    Quote Originally Posted by BlaiseLallaise View Post
    I'm not arguing whether or not it makes sense, I'm just doubting that it's necessarily a good idea to be so restrictive with the jobs.

    As I ninja-edited, you could be a WAR/WHM in FFXI, even though it didn't make much sense. So maybe one could argue some sense in that, but how about something off the wall, like SAM/SMN? Point being, they didn't restrict what subjob you could have in FFXI. Would you argue that they should have? It would be no different than restricting what classes you can use as any given job.

    All I'm suggesting is that they not limit it, but rather impose restrictions that make certain classes more effective on certain jobs than other classes. Similar to how gear favors certain classes, so could jobs.
    Yup I appreciate what you are saying, and I totally agree with the bonus/penalty system you suggest and I get what you are saying about the bizarre combinations that resulted from FF11's system.

    But at the end of the day the armoury system and the job system are completely different and as for "Would you argue that they should have?" yes I probably would. lol
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  8. #8
    Player
    BlaiseLallaise's Avatar
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    Blaise Lallaise
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    Sargatanas
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    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    Yup I appreciate what you are saying, and I totally agree with the bonus/penalty system you suggest and I get what you are saying about the bizarre combinations that resulted from FF11's system.

    But at the end of the day the armoury system and the job system are completely different and as for "Would you argue that they should have?" yes I probably would. lol
    Then I guess this is where we peacefully agree to disagree.
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  9. #9
    Player
    Kallera's Avatar
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    Gridania
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    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by BlaiseLallaise View Post
    Then I guess this is where we peacefully agree to disagree.
    By the Tweleve!! I-Is this the end of General Discussion??

    /cry
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