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  1. #31
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Peregrine View Post
    Daoist
    That was in FF Tactics, so it's already an FF job.

    I vote yes on Fencer. Can't make a RDM without the rapier. And native dual wield (rapier + main gauche).
    (0)

  2. #32
    Player

    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    150
    Sage, Pirate, Assassin, Thief, Saint, Barbarian, Samurai, Knight, Monk, Ninja, Dancer, Gladiator..

    Although seen also in FFXI.. these class names are from Soul Calibur 3.. let's put these into FFXIV.. :3
    Beside Gladiator.. we have that one already.. xd
    (0)

    Oh and it's "kai-neh", not "kain".. and it is feminine.. u.u

  3. #33
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Archetypes aren't generic when they have 20 years of history behind them.
    Bullshit 101: The RPG Edition

    There's nothing less generic than a holy mage with religious background wielding a club that you see the 100th time in a 'different' game. Right?!

    How hilarious it would have been to see these classes in XIII. Sci-fi setting, and you're white mage? thief? paladin?

    "Because the context doesn't matter." -Peregrine.
    (1)

  4. #34
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    Quote Originally Posted by Peregrine View Post
    Archetypes aren't generic when they have 20 years of history behind them.
    Flayer, are you kidding me? 16 year olds just want to see cats with whips.
    Go play on Google Image.

    When Monk walks onto the field, I really have no interest in a pugilist here. Sorry.
    Then make whatever you want, use your brain.
    (0)

  5. #35
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Peregrine View Post
    Archetypes aren't generic when they have 20 years of history behind them.
    Flayer, are you kidding me? 16 year olds just want to see cats with whips.
    Go play on Google Image.

    When Monk walks onto the field, I really have no interest in a pugilist here. Sorry.
    lol gtfo, not everyone on here is 16yo & have a limited mind.
    But imo i rather switch the whip for a dildo, but that would prolly be cosidered inappropriate.
    (0)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  6. #36
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    [Fencer]
    - A Disciple of War.
    - Their skill is called "Fencing."
    - Skilled at parrying (higher parry chance).
    - Their weapon deals Piercing damage.

    --Their real skill is called sit in town because you're terrible as a tank and as a DD.


    [Enforcer]
    - A Disciple of War.
    - Their skill is called "Club."
    - Their weapon deals Blunt damage.

    --Great. Riot police in a FF. Is this Jersey Shore?

    [Musketeer]
    - A Disciple of War.
    - Their guild is currently located in Limsa Lominsa.
    - Their skill is called "Gunnery."
    - Their weapon deals Projectile damage.

    --There are already two types of FF gunners. This one should also come with a dress sphere.

    [Mystic]
    - A Disciple of Magic class.
    - Their skill is called "Mysticism."
    - Their weapon deals various element damage similar to other magic users. Their primary elements are Fire, Wind, and Lightning (identical to Conjurer), which is actually Astral damage.

    --No chance in hell of happening. Black mage. White mage. Red mage. Time mage. Or get the hell out of this series.

    [Arcanist]
    - A Disciple of Magic that makes use of magic along with mechanics.
    - Their guild is currently located in Limsa Lominsa.
    - Their magic skill is called "Arcanima."
    - Their auto attack is called "Magic Missle", which uses "arcance" magic. Damage type varies with equipped item.
    - They can use "Create Distaff" to create Arcane Distaffs and use "Animate Distaff" to animate them, placing them down and activating them. Distaffs are items imbued with power by the arcanist. They can be placed down as traps, arcanima fields, and more. There is a limit number of distaffs that can be placed down per party, and they have a set duration.
    - Their actions "Create Distaff" and "Animate Distaff" are similar to "Refill" as Archer or normal attacks as classes. They cost no action points, MP, or TP.
    - Their weapon is a combination of a staff and mechanics.

    - Their weapon deals various element damage similar to other magic users. Their primary elements are Ice, Earth, and Water (identical to Thaumaturge), which is actually Umbral damage.

    --zzz Are we playing Conan or FF? I've forgotten now there's so many generic mishmashes going on here.

    [Shepherd]
    - A Disciple of the Land class.
    - They use an action called "Herd."

    I do love me some spriggans.

    Keep Shepherd. Ditch the rest. It's complete garbage. Enforcer's the dumbest idea I've ever heard pitched for a MMO job.
    (3)

  7. #37
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    Quote Originally Posted by Peregrine View Post
    Keep Shepherd. Ditch the rest. It's complete garbage. Enforcer's the dumbest idea I've ever heard pitched for a MMO job.
    Lol.. they're not jobs. They're classes.
    (0)

  8. #38
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by gifthorse View Post
    Lol.. they're not jobs. They're classes.
    Oh so they're the mindnumbingly generic things players like you want to grind on in order to custom build your Pyrotongue nightreaver.

    K, I'm sure a free to play series will let you be that.
    (0)

  9. #39
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    ITT: Judging the game's classes based on the few terms and actions found in the .dats, while saying the normal FF archetypes work because of the lore behind them.

    [White Mage]
    -A Disciple of Magic class
    -Uses clubs

    God, how exciting and un-generic when you rid them of any (generic, overused) lore behind them. Totally a fair comparison, I'd like to congratulate you for that Peregrine.
    (0)

  10. #40
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Everything, but give me a customizable pet job, like pup was
    (0)

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