Picking on people is bad. Let' try to understand one another. Here's a simple minded man break down
Servers before: v1.0 After Server: v.20
~ All in Japan - ~ Legacy can only go to legacy -
~ No Cross servers - ~ Global servers to help decrease lag +
~ distance cant created lag - ~ implemented cross server instance quest n dungeons+
In my opinion and general understand~
Servers were in Japan so people might had chose a server based on its NAME and or POPULATION. Some people probably group together to one sever for or with their friends. Such as the role players choosing XX server. It wasn’t for let's say, Japanese people are here lets go there.
~I cant argue with or against diversity being a choice. Since the servers were REGION FREE. It didn't matter what you chose since you could never know the demographic of the sever.
Whether you spoke Japanese or English , the only thing that was known was the chance to encounter such people. Now with this split the encounter rate to meet such people will be lower. Why? Because people will naturally want to choose a Server close to their city. If it didn’t matter at all then why people want to know the servers location? Cause they want to know foremost the lag/ping. Not if they will encounter Japanese /English speaking people. And because people will want to chose a sever close to their city , they'll end up being in a sever with people who ...Guess what? Speaks their language with an added reduction in lag if negligible. So people shouldn’t blame SE for trying to take away diversity when they tried to make it happen with cross sever integration , IP region free blocked servers , and built in mediocre translation program. Having all the servers in Japan just meant for easier maintenance and control. Yoshi P said it was a challenge to do so and long hard decision to make global severs. Which means that they didn’t initially want it. It was us players who wanted servers in our home countries. So please don’t be so hard on SE for this decision and hopefully they'll reveal Eu and Na servers locations as to reduce lag on my server ...
The majority of the players speaks English or Japanese. As a Native English speaker I enjoy reading comments from and questing with Japanese. However most Japanese player tend to be quite hardcore and if your language skills aren’t up to par ...you wouldn’t stay very long or they would decline. So how many people who plays this game can speak fluent Japanese and English and is actually willing t and able to use it in game? I work in Asia and I know many people know English but they rarely use it even in obvious situation where it could benefit them. And some can speak well yet can write well. Let alone these same people would rarely be a gamer.
As an East Asian Studies graduate sadly I must say I 'm not fluent in Chinese nor Japanese and my written English can be bad at times. But All that matters to me is CAN I play with Japanese players. As long as this option stays open I Don't mind Global severs. And with the cross server function this can be achieved. So staying on my Japanese server Masamune or transferring to an NA server. Conversely = Playing on a Japanese server means more Japanese people with a possibility of lag or better ping with more people that speak my native tongue on a NA server.ARRGGHHH ( yes I know the time of day is a factor but I never had an issue with that...)
P:S I want to connect to the Chinese server if they have them. I remember one time I found some Chinese speaking players and it was awesome @@