Weird they say Ragnarok is more for EU ... but other NA server are for EU too .. there is NO ..only NA server ..
http://lodestone.finalfantasyxiv.com...a9678758c91b95
Weird they say Ragnarok is more for EU ... but other NA server are for EU too .. there is NO ..only NA server ..
http://lodestone.finalfantasyxiv.com...a9678758c91b95
funny thing.,Weird they say Ragnarok is more for EU ... but other NA server are for EU too .. there is NO ..only NA server ..
http://lodestone.finalfantasyxiv.com...a9678758c91b95
Group JP servers Bahamut,Chocobo,Tonberry are in Japan. Why does Japan has the best names out of the beast servers?! Though Odin is cool too but not cooler than Masamune.
So from what I understand, people using their 1.XX character data must stay on their original Legacy server or transfer to a new Legacy server. But they must play on a Legacy server. Pretty sure this is how that works, correct?
Now my actual question is; Can brand new players choose to roll on a Legacy server?
I'm just wondering because I have friends that want to start up & would be starting brand new, but I don't really want to re-roll (at least not to start). Plus I have friends from 1.XX that I want to continue playing with as well.
The times will be the worst for me. I Always play during JP peak time, but then.... JP rarely wanna play with English speaking players anyhow, so... I dunno.I think a lot of your questions are just a wait and see type of thing.
The data centers are simply meant to place players of a region on a server which their peak times coincide and their language is the same.
It just seems like people think just because the data center is close they will magically have wonderful pings and no lag response, which they can get from any data center any where in the world. The reason lag was bad in version 1.0 wasn't because the data center was in Japan, it was because they had a really bad data structure and poor infrastructure.
Don't feel like you have to choose a server based on your region or you will have a really bad laggy time. You won't notice the difference in lag between a server in your region or across the world. If you want to play early mornings (NA) then pick a JP server because their peak time is early morning for us. If you want to play a lot during the day time (NA) then pick the EU server because their peak time is noon for NA. If you want to play at night when the NA peak time is, then play on a NA server. That's really the only advantage besides language to having regional data centers, the lag we are talking about 100ms maybe 150 at worst, which for a mmo is absolutely nothing.
I can't speak Japanese and my best time to play is NA peak time, therefore I shall choose a NA data center to play with English speaking players that prefer to play after 5pm CST or so. While I love most of the JP players I've encountered, I'm quite tired of JP ONLY groups or groups that can't use voice chat because no one speaks the same language...
Yup brand new players can play on a legacy server.So from what I understand, people using their 1.XX character data must stay on their original Legacy server or transfer to a new Legacy server. But they must play on a Legacy server. Pretty sure this is how that works, correct?
Now my actual question is; Can brand new players choose to roll on a Legacy server?
I'm just wondering because I have friends that want to start up & would be starting brand new, but I don't really want to re-roll (at least not to start). Plus I have friends from 1.XX that I want to continue playing with as well.
Sorry for the confusion, the latest information on Lodestone is the more accurate. Character data can be transferred over from Beta Phase 4 to launch, and on launch a character edit flag will be activated for 1.0 players giving them a chance to change their character's appearance once.
We're still deciding whether this will take place during early access or on August 27th, and will update you once we know more.
Robert "Hvinire" Peeler - Community Team
Thanks Hvinire!Sorry for the confusion, the latest information on Lodestone is the more accurate. Character data can be transferred over from Beta Phase 4 to launch, and on launch a character edit flag will be activated for 1.0 players giving them a chance to change their character's appearance once.
We're still deciding whether this will take place during early access or on August 27th, and will update you once we know more.
Thanks for clearing that up Vinny!
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what is this I don't even?Don't feel like you have to choose a server based on your region or you will have a really bad laggy time. You won't notice the difference in lag between a server in your region or across the world.
servers that are physically closer to you will yield lower pings. This more or less assured by the laws of physics. There IS a measureable difference in lag between a server in your region and across the world. If you're close enough, your network link can be virtually instantaneous, while across the world it can easily add a third of a second or more to your packet travel time, on top of the server processing (which is also an issue, but one they've been making an effort to minimize)
while server response was the larger issue in 1.0, having a 300ms ping vs having a 80ms ping can mean the difference between dodging that crack or getitng caught in it- it can make the difference between that last ditch move to take out your PvP adversary going off or you eating dirt. People need to stop trivializing ping like it doesnt impact gameplay.
Last edited by Alhanelem; 06-07-2013 at 11:53 AM.
Picking on people is bad. Let' try to understand one another. Here's a simple minded man break down
Servers before: v1.0 After Server: v.20
~ All in Japan - ~ Legacy can only go to legacy -
~ No Cross servers - ~ Global servers to help decrease lag +
~ distance cant created lag - ~ implemented cross server instance quest n dungeons+
In my opinion and general understand~
Servers were in Japan so people might had chose a server based on its NAME and or POPULATION. Some people probably group together to one sever for or with their friends. Such as the role players choosing XX server. It wasn’t for let's say, Japanese people are here lets go there.
~I cant argue with or against diversity being a choice. Since the servers were REGION FREE. It didn't matter what you chose since you could never know the demographic of the sever.
Whether you spoke Japanese or English , the only thing that was known was the chance to encounter such people. Now with this split the encounter rate to meet such people will be lower. Why? Because people will naturally want to choose a Server close to their city. If it didn’t matter at all then why people want to know the servers location? Cause they want to know foremost the lag/ping. Not if they will encounter Japanese /English speaking people. And because people will want to chose a sever close to their city , they'll end up being in a sever with people who ...Guess what? Speaks their language with an added reduction in lag if negligible. So people shouldn’t blame SE for trying to take away diversity when they tried to make it happen with cross sever integration , IP region free blocked servers , and built in mediocre translation program. Having all the servers in Japan just meant for easier maintenance and control. Yoshi P said it was a challenge to do so and long hard decision to make global severs. Which means that they didn’t initially want it. It was us players who wanted servers in our home countries. So please don’t be so hard on SE for this decision and hopefully they'll reveal Eu and Na servers locations as to reduce lag on my server ...
The majority of the players speaks English or Japanese. As a Native English speaker I enjoy reading comments from and questing with Japanese. However most Japanese player tend to be quite hardcore and if your language skills aren’t up to par ...you wouldn’t stay very long or they would decline. So how many people who plays this game can speak fluent Japanese and English and is actually willing t and able to use it in game? I work in Asia and I know many people know English but they rarely use it even in obvious situation where it could benefit them. And some can speak well yet can write well. Let alone these same people would rarely be a gamer.
As an East Asian Studies graduate sadly I must say I 'm not fluent in Chinese nor Japanese and my written English can be bad at times. But All that matters to me is CAN I play with Japanese players. As long as this option stays open I Don't mind Global severs. And with the cross server function this can be achieved. So staying on my Japanese server Masamune or transferring to an NA server. Conversely = Playing on a Japanese server means more Japanese people with a possibility of lag or better ping with more people that speak my native tongue on a NA server.ARRGGHHH ( yes I know the time of day is a factor but I never had an issue with that...)
P:S I want to connect to the Chinese server if they have them. I remember one time I found some Chinese speaking players and it was awesome @@
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