Results -9 to 0 of 6312

Dev. Posts

Threaded View

  1. #11
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Abriael View Post
    it requires a VERY powerful machine (it really needs to run a game near to a constant 60 fps with vertical sync to work well, and multiplied by two). So basically if you'll want to enjoy it with a current generation game, you'll always have to have a PC that's very near the top end of the spectrum.
    And that's just the devkit... they want to bump the resolution on the release version to 1080p. I do think it's a very cool thing, first step to .hack//-type games being viable

    As for games, it seems it's pretty easy to port existing games to the Rift, Team Fortress 2 got ported to it pretty fast. Hawken has support for it afaik, too. Doom3 BFG edition was supposed to be bundled with the devkit of Oculus, but something got delayed and they called it off. Then there is that one exploration oriented game... what's it name... (edit: this one)

    Anyway, more games will surely follow, but it seems like they are focusing on fps. Some people will have problems with disorientation while wearing it, those won't be able to use it, sadly. I wish I could try it myself... my next PC upgrade will most likely be done for Oculus - if it kicks off and they make some MMOs supporting it.
    (0)
    Last edited by Soukyuu; 04-17-2013 at 06:45 AM.

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]