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  1. #9
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by indira View Post
    comment makes no sense, you can have any resolution textures in either directX the .dds files for textures are native to it and depending on which version you use of DX you will have there shaders render different and have more features in the higher version. size of the textures only matters on how big they want the file size since its going to be loaded in memory.

    they cant waste money on something they dont have to pay for there already making the game on windows just a matter of saving a file with other settings on the asset side.
    will that make sense but Soukyuu say they don't need DX11 to support it. So wonder why they need DX11 for then seeing how i don't really understand how DX work i leave it at that.

    I'll i was saying is that they going to release DX11 with higher texture resolution so i was guessing they needed DX11 to do so.
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    Last edited by Zenaku; 04-14-2013 at 08:50 AM.
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