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  1. #111
    Player SkyeWindbinder's Avatar
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    Quote Originally Posted by Reynhart View Post
    You have to keep explaining this because it's not an explanation.
    "Because FF VII is a cult classic" is not a valid point for note remaking it. You don't do remakes of what didn't work.
    I think the people who are remaking FFXIV may vehemently disagree with you. And those people are... well whaddya know! It's Squeenix!

    Actually, it's a very valid explanation. (Much better than "We're the fans, and we want it" is an explanation for remaking FFVII, by the way)

    Quote Originally Posted by Reynhart View Post
    We keep showing you similar situations where a remake is done, and your argument is still "because it's FF VII". I'm pretty sure no economic law says "Don't do FF VII remakes", but it's probably ignorance on my part.
    Well, I'll definitely agree with the "ignorance" idea, especially since you have yet to show a real similar situation. The games you've named have not reached anywhere near FFVII's status. So, terribly weak analogies, they are.

    Quote Originally Posted by Reynhart View Post
    By the way, you want another cult game ? Let's say "Zelda : Ocarina Of time". I'm pretty sure it was remade recently.
    Maybe now you'll say "It's totally different, it's not Final Fantasy"...
    Actually, that does have a lot to do with it.

    Although a true classic OOT is, there are differences. Not just that it's not Final Fantasy, but because it was also not made by SquareEnix, and SquareEnix knows better than messing with the formula of a game like FFVII, especially since the company is not doing all too well nowadays compared to how it once was. And to tell you the truth, remaking platforms is a bit different from remaking something like an RPG like FFVII. FFVII is widely known and loved for it's story, characters, mini games, adult htings, and settings. These things put it in it's position. There are more complicated things to consider with remaking FFVII than there are with remaking OOT. Touching the formula, even if it's to just gussie it up, is a dangerous move for these reasons. But perhaps what has most to do with it is the status of Final Fantasy itself. Wada himself stated that the company will not remake FFVII until another Final Fantasy surpasses it. And that should happen sometime between Fat Chance-tober and Never-vember, to be honest. lol Take a gander at this:

    http://www.ign.com/articles/2012/06/...asy-vii-remake

    So, basically, I am right, FFVII's status is what keeps SE from touching it, and basically, this was SE's way of telling everyone that "Guess what? I still wouldn't hold my breath for it if I were you." But who knows, maybe another FF will actually come along and take FFVII's spot on the hill, making it safe to remake FFVII since it's no longer considered practically sacrilege to do so since another game has it's former crown. Then again, maybe also it will snow in hades and my dog will do my taxes for me. But I won't hold my breath for those either.

    But who knows! Keep hope alive, maybe it will happen! Please look forward to it. LOL (I'm sorry, I couldn't resist that last bit.) Anyway, that's enough for me tonight. G'night, kiddies!
    (0)

  2. #112
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    Vequi's Avatar
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    Quote Originally Posted by SkyeWindbinder View Post
    I think the people who are remaking FFXIV may vehemently disagree with you. And those people are... well whaddya know! It's Squeenix!

    Actually, it's a very valid explanation. (Much better than "We're the fans, and we want it" is an explanation for remaking FFVII, by the way)



    Well, I'll definitely agree with the "ignorance" idea, especially since you have yet to show a real similar situation. The games you've named have not reached anywhere near FFVII's status. So, terribly weak analogies, they are.



    Actually, that does have a lot to do with it.

    Although a true classic OOT is, there are differences. Not just that it's not Final Fantasy, but because it was also not made by SquareEnix, and SquareEnix knows better than messing with the formula of a game like FFVII, especially since the company is not doing all too well nowadays compared to how it once was. And to tell you the truth, remaking platforms is a bit different from remaking something like an RPG like FFVII. FFVII is widely known and loved for it's story, characters, mini games, adult htings, and settings. These things put it in it's position. There are more complicated things to consider with remaking FFVII than there are with remaking OOT. Touching the formula, even if it's to just gussie it up, is a dangerous move for these reasons. But perhaps what has most to do with it is the status of Final Fantasy itself. Wada himself stated that the company will not remake FFVII until another Final Fantasy surpasses it. And that should happen sometime between Fat Chance-tober and Never-vember, to be honest. lol Take a gander at this:

    http://www.ign.com/articles/2012/06/...asy-vii-remake

    So, basically, I am right, FFVII's status is what keeps SE from touching it, and basically, this was SE's way of telling everyone that "Guess what? I still wouldn't hold my breath for it if I were you." But who knows, maybe another FF will actually come along and take FFVII's spot on the hill, making it safe to remake FFVII since it's no longer considered practically sacrilege to do so since another game has it's former crown. Then again, maybe also it will snow in hades and my dog will do my taxes for me. But I won't hold my breath for those either.

    But who knows! Keep hope alive, maybe it will happen! Please look forward to it. LOL (I'm sorry, I couldn't resist that last bit.) Anyway, that's enough for me tonight. G'night, kiddies!
    In a candid statement, Wada clarified that he feels the current slew of titles in the franchise have not surpassed their popular predecessor in terms of quality. He stressed that while they hopefully would manage this in future, if the team were to remake Final Fantasy VII before this was achieved, then the Final Fantasy franchise "would be done with".

    This is what it's saying this is why they aren't doing it because Wada felt it would KILL the entire Final fantasy franchise. Well isn't Wada Stepping down because he messed up big time and lost Square Enix a ton of money? Couldn't one of these big mistakes be that having the assumption that remaking FFVII, an extremely popular game in the franchise that numerous people have been asking to have a remake of, would really kill the entire franchise?

    I highly doubt it would outright kill the entire franchise. Would it sell as well as it originally did? That would be up in the air, but remaking an extremely successful game wouldn't kill a franchise. Continually releasing new and bad games under the franchise name is what is gonna drive people away.
    (0)
    - Ve Zuva Sarlehn

  3. #113
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    Abriael's Avatar
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    This thread is granting me more and more hilarity. The gall some people have in thinking they know better without the slightest experience in this business is ever more amazing.

    There is, of course, one thing that no one of them really considered (because they really know squat, but they still love to run their mouth).

    What category of FF titles hasn't been redone at all?

    Those from the PS1 era. None of them has been remade.

    Those that have been indeed "remade" (most of them are just ported with minimal updates) are from the pre PS1-era, that Square Enix can afford publishing on mobiles and portables almost untouched. Most of those are almost zero-cost ports that just need some polish and are ready to ship. There have been a couple on home consoles, but even there we're talking about older consoles, where adding a few cutscenes was enough.

    There have been a couple actual "remakes" with new graphics, but always on portables, meaning very cheap PS1-like graphics that can be achieved with little cost by subcontracting second-tier external studios like Matrix software.

    And then there's the "new" FFX remake? That skips the PS1 generation. Why? Because the PS2 graphics are good enough to be adapted to the PS3/PS Vita with just a tad of polish and upscaling. Again, low cost, high yield.

    There's a reason why PS1 Final Fantasy games have not been remade yet. All of them, not just FFVII. republishing them would be underwhelming, and they don't look good enough to just slap a new coat of paint on them like with X and slapping them on Vita/PS3 and lack the 2D nostalgic retro feel that makes older titles look nice.

    Comparing remaking FFVII with the limited remakes/ports that have been made up to now is extremely silly and ignorant. Those are actually quite comparable with republishing the game on PSN/PC, as a low cost, high yield operation.

    What FFVII fans demand (and SE knows it very, very well), is not an underwhelming port/limited remake like that. They want a completely remade game from the ground up, with a new generation engine that would bring it up to par with today's games and that would be nearer to Advent Children visuals-wise.

    Guess what? That's a COMPLETELY different operation compared to the ones they've made so far, with very high costs (ALL the assets have to be completely redesigned from scratch, and FFVII is a big game) and results that aren't ensured at all in the current console market.

    Doesn't take much to understand why they're holding back on it. But of course some still think they know better.
    (3)
    Last edited by Abriael; 04-09-2013 at 09:51 PM.

  4. #114
    Player SkyeWindbinder's Avatar
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    Quote Originally Posted by Abriael View Post
    This thread is granting me more and more hilarity. The gall some people have in thinking they know better without the slightest experience in this business is ever more amazing.

    There is, of course, one thing that no one of them really considered (because they really know squat, but they still love to run their mouth).

    What category of FF titles hasn't been redone at all?

    Those from the PS1 era. None of them has been remade.

    Those that have been indeed "remade" (most of them are just republished) are from the pre PS1-era, that Square Enix can afford publishing on mobiles and portables almost untouched. Most of those are almost zero-cost ports that just need some polish and are ready to ship. There have been a couple on home consoles, but even there we're talking about older consoles, where adding a few cutscenes was enough.

    There have been a couple actual "remakes" with new graphics, but always on portables, meaning very cheap PS1 graphics that could be achieved with little cost.

    And then there's the "new" FFX remake? That skips the PS1 generation. Why? Because the PS2 graphics are good enough to be adapted to the PS3/PS Vita with just a tad of polish and upscaling. Again, low cost, high yield.

    There's a reason why PS1 Final Fantasy games have not been remade yet. All of them, not just FFVII. republishing them on portables would be underwhelming, and they don't look good enough to just slap a new coat of paint on them like with X and slapping them on Vita/PS3.

    Comparing remaking FFVII with the limited remakes/ports that have been made up to now is extremely silly and ignorant. Those are actually quite comparable with republishing the game on PSN/PC, as a low cost, high yield operation.

    What FFVII fans demand (and SE knows it very, very well), is not an underwhelming port/limited remake like that. They want a completely remade game from the ground up, with a new generation engine that would bring it up to par with today's games and that would be nearer to Advent Children visuals-wise.

    Guess what? That's a COMPLETELY different operation compared to the ones they've made so far, with very high costs (ALL the assets have to be completely redesigned from scratch, and FFVII is a big game) and results that aren't ensured at all in the current console market.

    Doesn't take much to understand why they're holding back on it. But of course some still think they know better.


    Well, you just killed the argument, Abriael. Well done.
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  5. #115
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    Quote Originally Posted by SkyeWindbinder View Post


    Well, you just killed the argument, Abriael. Well done.
    Don't worry. Someone'll find an excuse to continue arguing. 'cause they know better.
    (0)

  6. #116
    Player SkyeWindbinder's Avatar
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    Quote Originally Posted by Abriael View Post
    Don't worry. Someone'll find an excuse to continue arguing. 'cause they know better.
    Well, if they do, just know that you officially killed the horse. They're just gonna come along and whack it with sticks.





    ...over, and over, and over, and over, and over, and over...
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  7. #117
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    Reynhart's Avatar
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    Actually, I think there's a better explanation than just "skip the PS1".

    - Final Fantasy I to VI weren't released worlwide at first. Since FF VII was a major succes, SE could surf on it to give us 6 existing games (With very little cost).

    - As for the "why PS2 games and not PS1". SE said that they wouldn't remake FF VII because latest SONY console still allows you to play it, since PS2 and PS3 are PSOne compatible.
    That's not the case for PS2 games, and it offers a whole market for HD remake (That's probably why everyone is doing HD remake of PS2 games)

    But we're at the dawn of a new console generation, with a PS4 that can't run PSOne games anymore, and if this statement is true(http://www.engadget.com/2013/02/21/s...ansfer-to-ps4/), actual PSN games won't work on it either.
    (On an off-topic note, I think it's a real bad idea...)
    (0)
    Last edited by Reynhart; 04-10-2013 at 01:38 AM.

  8. #118
    Player SkyeWindbinder's Avatar
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    Quote Originally Posted by Reynhart View Post
    Actually, I think there's a better explanation than just "skip the PS1".

    - Final Fantasy I to VI weren't released worlwide at first. Since FF VII was a major succes, SE could surf on it to give us 6 existing games (With very little cost).

    - As for the "why PS2 games and not PS1". SE said that they wouldn't remake FF VII because latest SONY console still allows you to play it, since PS2 and PS3 are PSOne compatible.
    That's not the case for PS2 games, and it offers a whole market for HD remake (That's probably why everyone is doing HD remake of PS2 games)

    But we're at the dawn of a new console generation, with a PS4 that can't run PSOne games anymore, and if this statement is true(http://www.engadget.com/2013/02/21/s...ansfer-to-ps4/), actual PSN games won't work on it either.
    (On an off-topic note, I think it's a real bad idea...)
    1. The thing is, they keep remaking and remaking the first VI games for different consoles. If they were going to move on to remaking the PS1 games, they would have done it by now. But instead, they keep remaking the first over and over. Almost as if they don't want to move on to remaking the PS1 FF games. Hmm...

    2. They also said they wouldn't remake FFVII Because a better FF hasn't taken it's place. And it's not just so-called "ousted" Wada that has said somehting against the idea of a FFVII remake. (I'm with Abriael on being tired of that speculation, since people are really talking out their buttcrack because we really don't know the circumstances) Tetsuya Nomura has also stated that the company is working hard on moving forward, and making even better Final Fantasies if they can. Also Yoshi, the man himself, fully agrees with that assessment.

    3. A new console that can't run PS2 or PS1 games!? Oh no, whatever will people who want to play the old Final Fantasies DO!? I mean, it's not like Sony will have a network for their console where they can download titles to their console so you can play it! Right? Right?
    (0)

  9. #119
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    Kallera's Avatar
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    If nothing else. It'll also kill interest for future titles in the Final Fantasy franchise, if there are no other games that reach the height of 7s success. At worst, 7 will become the ONLY thing that fans will demand of SE, and then, when they have it, will show no other interest in their products.
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  10. #120
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    Abriael's Avatar
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    Quote Originally Posted by Reynhart View Post
    Actually, I think there's a better explanation than just "skip the PS1".

    - Final Fantasy I to VI weren't released worlwide at first. Since FF VII was a major succes, SE could surf on it to give us 6 existing games (With very little cost).

    - As for the "why PS2 games and not PS1". SE said that they wouldn't remake FF VII because latest SONY console still allows you to play it, since PS2 and PS3 are PSOne compatible.
    That's not the case for PS2 games, and it offers a whole market for HD remake (That's probably why everyone is doing HD remake of PS2 games)

    But we're at the dawn of a new console generation, with a PS4 that can't run PSOne games anymore, and if this statement is true(http://www.engadget.com/2013/02/21/s...ansfer-to-ps4/), actual PSN games won't work on it either.
    (On an off-topic note, I think it's a real bad idea...)
    Doesn't really matter much. It's simply a matter of how much it'd cost to make a remake of Final Fantasy VII as the fans want it. Other games can be released as simple re-releases with very limited re-touching, as a low-cost, high-yield operation.

    That's not the case with FFVII. That's why it's been re-released as-is, waiting for when the times will be right for a full remake, which is what segments of the userbase want.

    Thinking it's the "magical recipe to make money", especially in the current market conditions is simplistic and ridiculous.
    (0)

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