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  1. #10
    Player
    Zerosion's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    524
    Character
    Zerosion Ferodatz
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Deli View Post
    sorry I'll discuss this here. I don't wanna bother other ppl's thread nor open new one.



    /muttering on
    I'm very confused about this post. it's matter in fact I always have a great fear that ARR's music will become GW2's 15-30 second length of style. I really enjoyed the 1.0 style that 2-3 minutes, good length, none-cheapo-repeating and in-depth 4+ instruments nicely "melt" together type of game music style. I honestly can't tell why people said some zones' music don't fit in. To me, SE put in music and put in scene, so that's given to me, and I won't think it fit in or no because it's, TO ME, a given not a choices...
    /muttering off

    so, my questions:
    • How much faith you have the real ARR music will be 1.0 style 2-3 minutes non-repeating part & loop?
      • I have around 75% >.< cus at the announced night music and day music sounds similar. No additional length I heard so far...only battle music at ARR alpha preview: battle are full length new track. I big<3 it ^^. NDA /trap
    • At 1.0, have you got tired of one zone's music and mute the speaker or listen to your own mp3?
    Sorry. I don't understand all of your post. But i'll answer what I could.

    At 1.0, have you got tired of one zone's music and mute the speaker or listen to your own mp3?
    I did not get tired of the 1.0 music. I really did love it. The only thing that I didn't like was that there was no option to turn the chocobo theme off. Because as much as I love the theme, sometimes I just wanted to listen to Unspoken while wandering around Coerthas.

    As for the rest, I didn't understand it well enough to give any good answers.
    (0)
    Last edited by Zerosion; 03-28-2013 at 01:52 AM.