sorry I'll discuss this here. I don't wanna bother other ppl's thread nor open new one.

SOUND-TRACK III: THE SEARCH FOR KNEE-SOCKS

...it only seemed fitting that I complete the trinity with the smooth sounds of the sultanate—Ul'dah!
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For ARR, we've put a great deal of time and effort into developing realistic ambient sounds, as well as content-specific effects (so much so that we're beginning to run out of memory to fit them all in!). Rather than have the music be the focal point of each and everything you do in Eorzea, we'd rather it be an accent. Put the BG back in BGM, so to speak. Making sure that every crunch, every chirp, every knock, and every note fits the world perfectly is the most important part of my job as sound director.
That's not to detract from the importance of an epic soundtrack. No, sir! But I believe that music has its biggest impact when it enhances those climactic peaks in a story. If it's always in your face, it just lessens that impact. So, when the action or the story is put on hold, or you are simply out walking about, we're trying to make it so the BGM melts into the background so you can better immerse yourself in the world. Of course, when you step into those important quests, battles, and cutscenes, we've seen to it that the music plays a more central role in your experience.
/muttering on
I'm very confused about this post. it's matter in fact I always have a great fear that ARR's music will become GW2's 15-30 second length of style. I really enjoyed the 1.0 style that 2-3 minutes, good length, none-cheapo-repeating and in-depth 4+ instruments nicely "melt" together type of game music style. I honestly can't tell why people said some zones' music don't fit in. To me, SE put in music and put in scene, so that's given to me, and I won't think it fit in or no because it's, TO ME, a given not a choices...
/muttering off

so, my questions:
  • How much faith you have the real ARR music will be 1.0 style 2-3 minutes non-repeating part & loop?
    • I have around 75% >.< cus at the announced night music and day music sounds similar. No additional length I heard so far...only battle music at ARR alpha preview: battle are full length new track. I big<3 it ^^. NDA /trap
  • At 1.0, have you got tired of one zone's music and mute the speaker or listen to your own mp3?