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  1. #81
    Player
    rution19's Avatar
    Join Date
    Jan 2012
    Posts
    53
    Character
    Fantastic Damage
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Velcromium View Post
    What aspects of FFXI do you plan on transitioning over to ARR? More specifically, implementation of various lvl NM's. Also I think it would be really cool if one city had a casino, with various mini-games one could opt for when tired of lvlng/crafting.
    They already have plans of a casino ding-dong. It is called the "Golden Saucer".
    (5)

  2. #82
    Player
    JillyBean's Avatar
    Join Date
    Jun 2012
    Location
    Lavender Beds
    Posts
    1,229
    Character
    Lumos Lightheart
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Will the new SE Software Token (phone app) be able to be used interchangeably with the physical token (whichever is convenient at the time) or if we elect to use the phone app, will we have to disable our physical Security Token?
    (29)

  3. #83
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Can you tell us what other elements from other Final Fantasy games will Final Fantasy XIV: ARR adapt?
    (15)

  4. #84
    Player
    korbinn's Avatar
    Join Date
    Mar 2013
    Location
    Limsa Lominsa
    Posts
    29
    Character
    Korbinn Riviera
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Random Dungeon?:

    So I can't find the information about Crystal Tower and Bahamut's Labyrinth however, I've been informed in regards to the Crystal Tower that there'll be additional floors added in the future periodically. However is there any plan to make these, or any other dungeons random?. What I mean by random is something along the lines of Nyzul Isle from FFXI which every floor/entry into the instance would randomly generate a floor with different monster types, floor layout, objective, etc. Will we see anything similar upon release or in subsequent expansions?
    (23)

  5. #85
    Player
    korbinn's Avatar
    Join Date
    Mar 2013
    Location
    Limsa Lominsa
    Posts
    29
    Character
    Korbinn Riviera
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Notorious Monsters; community reaction

    So we've already seen that the development team has no plans to reintroduce notorious monsters or other rare/unique monsters roaming Eorzea outside of FATE as simple additional content however, due to the player feedback regarding the team's response and possible feedback regarding FATE upon release, will the development team ever reconsider if the general consensus remains that we would like additional unique/rare monsters that are not part of an instance or FATE?
    (25)

  6. 03-23-2013 03:23 AM
    Reason
    i might be wrong.. :P

  7. #86
    Player
    Blackpearlguy's Avatar
    Join Date
    Nov 2012
    Posts
    87
    Character
    Ark Elladan
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Can you explain the FATE system in detail for those not in beta. We understand there are a variety of different types ranging from small mobs to notorious monsters, how will they be classified, how will you know the difference between them? Have HNM been addressed or will they only be integrated into Fate/Quests/Raids?
    (2)
    www.ffxivrealm.com

  8. 03-23-2013 03:25 AM
    Reason
    nvm~ :P my bad!

  9. #87
    Player
    Blackpearlguy's Avatar
    Join Date
    Nov 2012
    Posts
    87
    Character
    Ark Elladan
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Seirra_Lanzce View Post
    This should be delete, there isn't any news about this outside of NDA info... . because that discussion comes only from there.. I do not think there any article out side stating this info.
    Disagree, the last live letter and various interviews from the NA media tour say otherwise. Yoshi was quoted as saying NMs will only be in FATE, as for HNM they have not been addressed, although they could be the exact same thing.
    (2)
    www.ffxivrealm.com

  10. #88
    Player
    Blackpearlguy's Avatar
    Join Date
    Nov 2012
    Posts
    87
    Character
    Ark Elladan
    World
    Ultros
    Main Class
    Arcanist Lv 50
    How will drop rate work in relation to the new loot pool?

    Example: Will you have to deal the most damage, or heal the most amount of HP to have it increased etc? Will there be items and/or jobs that increase the chances?
    (5)
    www.ffxivrealm.com

  11. #89
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Blackpearlguy View Post
    Disagree, the last live letter and various interviews from the NA media tour say otherwise. Yoshi was quoted as saying NMs will only be in FATE, as for HNM they have not been addressed, although they could be the exact same thing.
    Oh :P ok thanks~
    (2)

  12. #90
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    A while back Yoshi mentioned Primals would be kind of a roaming overworld type NM, could you perhaps elaborate how they will function compared to the old Primal Battles? Such as can anyone join in? How will claiming and loot distribution be worked out? And what kind of determining factors will play in who get's the Primal's aid if multiple groups are fighting it at once?
    (34)
    Last edited by SwordCoheir; 03-23-2013 at 04:16 AM. Reason: Question wasn't in scope

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

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