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  1. #1
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Shougun View Post
    With how the poster described Yoshida's comments it seems like that. "Going in the opposite direction" of supplying the economy.. Well that means he will be worse then he was in 1.0...

    Me no likey.


    --

    Anyone want to comment on the chocobos taking up party slots or some such though :P
    I think this is good to cut some time finding players. You want an 8 man team? Well, Get 4 People with their Chocobos. This is actually a good system.
    (2)

  2. #2
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Starlord View Post
    I think this is good to cut some time finding players. You want an 8 man team? Well, Get 4 People with their Chocobos. This is actually a good system.
    you think 4 chocobos can replace 4 players? i think not maybe 4 really bad players.
    Imagine having 4 melee chocobos on coincounter, how well that would go.
    Then again it said you can change their AI, so it's gonna be fun to see what you can do with that.

    Personally i couldn't care less about fishing ^^ it was horrible in 1.0. i'm sure it would have been fine in ARR, if it was like other gathers. But since some people actually only play for fishing...then i guess they will make some minigame of it...and i'm sure there's gonna be plenty of other things to get money from than fishing...
    (0)
    Last edited by Radacci; 02-22-2013 at 04:41 AM.

  3. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Radacci View Post
    you think 4 chocobos can replace 4 players? i think not maybe 4 really bad players.
    Imagine having 4 melee chocobos on coincounter, how well that would go.
    Then again it said you can change their AI, so it's gonna be fun to see what you can do with that.
    I'm sure using more and more chocobos in a dungeon will make it harder and add more challenge - but that would also be more reward. If you have less players, less loot to share :P
    (2)

  4. #4
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Shougun View Post
    I'm sure using more and more chocobos in a dungeon will make it harder and add more challenge - but that would also be more reward. If you have less players, less loot to share :P
    ya it may be fun and fine in toto-rak etc, but not AV, CC or such
    but would make it easier in low-pop servers, to get a party going for such stuff.
    Well imagine how FATEs gonna be haha. 100 players, 100 chocobos VS Odin.
    (0)

  5. #5
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Shougun View Post
    I'm sure using more and more chocobos in a dungeon will make it harder and add more challenge - but that would also be more reward. If you have less players, less loot to share :P
    Ironically, I could very easily see this turning into a... we'll be kind for now and call it a "perfection" meter. Suddenly we can say "We did a 4-bird run of Toto-Rak". Not necessarily a bad thing, but funny how this could so easily turn into a meter stick for "custom" difficulty.
    (0)

  6. #6
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Shougun View Post
    I'm sure using more and more chocobos in a dungeon will make it harder and add more challenge - but that would also be more reward. If you have less players, less loot to share :P
    i think just having chocos in the dungeon will make things more difficult than an actual team of live people. AI is only so good. Especially for the higher level dungeons. Although it could be a fun challange, Do the Great Labyrinth of Bahamut with half chocos! Achievement unlocked!
    (0)

  7. #7
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by ZakarnRosewood View Post
    i think just having chocos in the dungeon will make things more difficult than an actual team of live people. AI is only so good. Especially for the higher level dungeons. Although it could be a fun challange, Do the Great Labyrinth of Bahamut with half chocos! Achievement unlocked!
    Some of the boss tactics will be so painful with AI lol - DONT ATTACK THAT TAR... aww dammit boco. -50 DKP!!!! In the corner, IN THE CORNER.

    Yeah I think doing a dungeon with chocobos would be much harder then with players - but the possibility of doing it is great, so you can go duo with your buddy or if no one else is available. I'm curious how you can get your chocobo to tank properly. . I wonder how powerful the AI will be. That and class stacking for chocobos?

    Maybe you will be like 3 WAR/PLD with your 2 WHM chocobos and 1 BLM chocobo
    (0)

  8. #8
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Shougun View Post
    I'm sure using more and more chocobos in a dungeon will make it harder and add more challenge - but that would also be more reward. If you have less players, less loot to share :P
    MINE!! *Runs off with loot* hehehehehehe!
    (1)