I've played enough Bioware games to know the dangers of voiced protagonists. No matter how many dialogue trees you have and 'choices' of response that character is no longer uniquely yours. Look at Dragon Age, because now they MUST have a voiced protagonist you can no longer select your own race you are stuck with a male or female version of the main character. Your choice of background story is now gone, you have to play the character that they've written with no imagination on your part.

That's the sacrifice you are asking for when you want the PC to be voiced, and even if we still get choice of race and where they come from, the voice selected may not be one that you can identify with, effectively removing that character from yourself.

As for not feeling like you are important and a major part of the story, honestly that's not entirely true, the adventurer is part of a select circle of heroes, but we are not the only hero of the story, we are not THE CHOSEN ONE. And because this is an MMO I find that very appropriate, I like being a minor character in the main event of the story because it gives me the freedom to invent my own story within that main one. Because it allows for my friends, my LS, my guild to also be a part of it naturally.

I like that in both XI and XIV the game and story recognizes that it's not just you that's involved but you and other adventurers, it's one of the key elements I found that they've done so very well. I don't want to see that jeopardized just so the PC can get voiced dialogue. Let that remain for single player games that tell a specific story.