Yoshi said he was making last checks...3 weeks ago...As with any game (benchmark in this case) every time you play/watch it as a developer you kinda go;
"Oh, sugar honey ice tea! I DIDN'T NOTICE THAT TEXTURE WAS MISSING"
"Is that animation meant to do that?"
"Why are we getting a FPS drop at X point?"
"Oh it crashed..."
These questions and more crop up constantly, they then need to be noted, rectified and tested.
This takes a LONG TIME.
As developers we can say "We'll have it out next week" and then 2 hours later find a truck load of problems with it and quickly patch them up delaying the initial release.
Trust me your patience will pay off, you'll recieve a fully functioning product that meets the standards you expect
TL;DR
These things take time, be patient.
You can't keep postponing the product over and over, cause you find a tiny texture error this, or miscolored pixel that
It's not like it's a *no turning back* you can patch small issues like that after.
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