I really don't see why benchmark isn't out yet though...Wasn't it finished a while ago? it should have been![]()


I really don't see why benchmark isn't out yet though...Wasn't it finished a while ago? it should have been![]()


that was over a week ago?
That doesn't make sense; then Legacy people won't know if they can run the game smoothly until it actually starts, then benchmark wont even be necessary to begin with.
Ofc Legacy people played in 1.0, so if you could play it well there, you can play it well now too...probably; but regardless, bench should be out already![]()
Last edited by Radacci; 02-14-2013 at 07:53 PM.


ah come on.. the benchmark is not really for people who wonder if ARR is going to run smoothly on their pc.. its more for fun.. and publicity for people who arent participating in beta.That doesn't make sense; then Legacy people won't know if they can run the game smoothly until it actually starts, then benchmark wont even be necessary to begin with.
Ofc Legacy people played in 1.0, so if you could play it well there, you can play it well now too...probably; but regardless, bench should be out already
and nothin more..
the new engine is better for lower running systems.. thats why they introduced the new graphics engine.. and for ps3. so when you could run 1.0. you easily can run 2.0. also the same way.
Last edited by Tonkra; 02-14-2013 at 08:05 PM.
As with any game (benchmark in this case) every time you play/watch it as a developer you kinda go;
"Oh, sugar honey ice tea! I DIDN'T NOTICE THAT TEXTURE WAS MISSING"
"Is that animation meant to do that?"
"Why are we getting a FPS drop at X point?"
"Oh it crashed..."
These questions and more crop up constantly, they then need to be noted, rectified and tested.
This takes a LONG TIME.
As developers we can say "We'll have it out next week" and then 2 hours later find a truck load of problems with it and quickly patch them up delaying the initial release.
Trust me your patience will pay off, you'll recieve a fully functioning product that meets the standards you expect
TL;DR
These things take time, be patient.


Yoshi said he was making last checks...3 weeks ago...As with any game (benchmark in this case) every time you play/watch it as a developer you kinda go;
"Oh, sugar honey ice tea! I DIDN'T NOTICE THAT TEXTURE WAS MISSING"
"Is that animation meant to do that?"
"Why are we getting a FPS drop at X point?"
"Oh it crashed..."
These questions and more crop up constantly, they then need to be noted, rectified and tested.
This takes a LONG TIME.
As developers we can say "We'll have it out next week" and then 2 hours later find a truck load of problems with it and quickly patch them up delaying the initial release.
Trust me your patience will pay off, you'll recieve a fully functioning product that meets the standards you expect
TL;DR
These things take time, be patient.
You can't keep postponing the product over and over, cause you find a tiny texture error this, or miscolored pixel that
It's not like it's a *no turning back* you can patch small issues like that after.



Yes, you can. And in this case, they should. Don't get me wrong, I wouldn't be angry if the game kicked off early with some textures missing or seams showing, but believe me - after the horrible kickoff in 2010, the undeniably bad reception FFXIV got in the medias, SE will work hard to prevent that from happening a second time.
The whole point of creating ARR is to revive a game that got one of the worst reviews in a long time, even if many players did enjoy it (including myself bigtime). In a field with much competition, 'many players' isn't even close to enough. Fail once, you get a second chance. Fail twice... You'll be stuck with those 'many players'.
I've left my share of 'I WANT TO PLAY NOOOW'-posts in the forum already, and I plan on leaving more. But I also realize that they will take the time they need, and I wouldn't want it any other way.


I was simply referring to the benchmarkYes, you can. And in this case, they should. Don't get me wrong, I wouldn't be angry if the game kicked off early with some textures missing or seams showing, but believe me - after the horrible kickoff in 2010, the undeniably bad reception FFXIV got in the medias, SE will work hard to prevent that from happening a second time.
The whole point of creating ARR is to revive a game that got one of the worst reviews in a long time, even if many players did enjoy it (including myself bigtime). In a field with much competition, 'many players' isn't even close to enough. Fail once, you get a second chance. Fail twice... You'll be stuck with those 'many players'.
I've left my share of 'I WANT TO PLAY NOOOW'-posts in the forum already, and I plan on leaving more. But I also realize that they will take the time they need, and I wouldn't want it any other way.
But there will undoubtedly be bugs etc in Beta version, all phases. If they wanted to get rid of them BEFORE beta start, it would never start. It's unavoidable; but as long as they get rid of blatantly obvious issues, it's fine. But postponing bench/beta/launch for a little texture issue...on a hand of some NPC...don't think so![]()
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