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  1. #1
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by darkstarpoet1 View Post
    it's also no difficult to do the math that pre patch the lowest number of people we could kill the buffalo with was 7 and now can do it with 5. we always needed at least 2 mages because the fight took so long, but now even though the damage was increased a little the hp was also dropped. with only 4 dps and 1 mage we can easily drop it while breaking both horns.

    5 people with 1 mage < 7 people with 2 mages = easier
    the math is not difficult to do.
    Most probably you simply weren't good enough before the patch, or you didn't try with less. You're bringing in completely empyrical observation "we couldn't do it before, we can now!", while the numbers are clear. 900 > 600. That's all there's to it. 1.5X is not increasing "a little", and the duration of the fight is pretty much inconsequential to the number of mages needed (unless the mages are entirely crappy, mind you).
    A monster that deals way higher constant damage but lasts less is quite more difficult than a monster that deals way lower constant damage but lasts more. Unless one is as weak as to bring it over the enrage timer, but that's a whole different pair of sleeves.
    (0)
    Last edited by Abriael; 04-19-2011 at 03:54 AM.

  2. #2
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Abriael View Post
    Most probably you simply weren't good enough before the patch, or you didn't try with less. You're bringing in completely empyrical observation "we couldn't do it before, we can now!", while the numbers are clear. 900 > 600. That's all there's to it. 1.5X is not increasing "a little", and the duration of the fight is pretty much inconsequential to the number of mages needed (unless the mages are entirely crappy, mind you).
    A monster that deals way higher constant damage but lasts less is quite more difficult than a monster that deals way lower constant damage but lasts more. Unless one is as weak as to bring it over the enrage timer, but that's a whole different pair of sleeves.
    yeah i know i got alot better during the 2 hours the game was down. the same group we had before the patch that could not do the nm met to try it again knowing they were going to nerf it. we were right unless our gaming skills improved dramatically during that 2 hour time span.
    (1)


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