I completely agree, an ISO would be good for those who struggle to download large volumes of data, I know occasionally I find myself in that predicament and don't fancy downloading 20-40GB worth of game-data on top of downloads.
As FFXIV obviously requires a registration code to access the service an ISO available online wouldn't really provide any problem piracy wise. Let's hope they consider it for people who may have to re-install FFXIV:ARR on a frequent basis and don't have a physical copy.
Which as far as I remember, there won't be any physical PC copies anymore.
Here in the "united states of earth" most home-based internet services are unlimited, with a flat fee per month. If no such plan is offered by any ISP in your country, I suggest you gather up a large crowd of people and riot in front of your major telecom provider until they bend to your will and offer a more fair and reasonable internet service.
Beyond that, as I said, just download the game once, burn it, and use that to install on as many machines as you want. The patches are not going to be the bulk of the game data- but in the unlikely event they are, Download the patches on one machine, install on another machine, then copy the patched data over the fresh install. Generally this should work.
*gets popcorn*Here in the "united states of earth" most home-based internet services are unlimited, with a flat fee per month. If no such plan is offered by any ISP in your country, I suggest you gather up a large crowd of people and riot in front of your major telecom provider until they bend to your will and offer a more fair and reasonable internet service.
Beyond that, as I said, just download the game once, burn it, and use that to install on as many machines as you want. The patches are not going to be the bulk of the game data- but in the unlikely event they are, Download the patches on one machine, install on another machine, then copy the patched data over the fresh install. Generally this should work.
Disclaimer: the "riot' and "bend to your will" part was intended as a joke, but in all seriousness, companies only get away with this stuff because people accept it.
I don't get why unlimited internet plans are such a rarity outside of the US. Is bandwidth really that much more scarce in Europe?
It's not even as common as you think IN the US. Very few connections here are actually unlimited. Comcast has a cap, it's not a hard cap, but if you're going over it, and one of the top % or so, you get the Cease and Desist Call.Disclaimer: the "riot' and "bend to your will" part was intended as a joke, but in all seriousness, companies only get away with this stuff because people accept it.
I don't get why unlimited internet plans are such a rarity outside of the US. Is bandwidth really that much more scarce in Europe?
And here the big problem is lack of competition, nor are good connections forced like in South Korea.
Here in Canada both major ISP Bell and Rogers have monthly caps. Rogers charges like a dollar and a half per gig over to a max of 100. Tis crazy. I hear in Japan for about 20USD you can get a crazy 25meg connection with no cap. I want THAT connection if it's true.
nothing small or flat about the "Unlimited" Fee, besides unlimited is a premium service and should only be given to those with the money to afford it.Here in the "united states of earth" most home-based internet services are unlimited, with a flat fee per month. If no such plan is offered by any ISP in your country, I suggest you gather up a large crowd of people and riot in front of your major telecom provider until they bend to your will and offer a more fair and reasonable internet service.
Beyond that, as I said, just download the game once, burn it, and use that to install on as many machines as you want. The patches are not going to be the bulk of the game data- but in the unlikely event they are, Download the patches on one machine, install on another machine, then copy the patched data over the fresh install. Generally this should work.
in the good Ol USA you get a nice sizable Bill for a 3 day vacation to the exclusive precinct hotel for rioting, or being a nuisance in a place of business. in other country they'll probably shoot your ass for saying your O Wonderful and Glorious Leader's state owned telecom sucks(and it does).
your choices are the US Roundabout you pay, you riot, you pay the govt. repeat cycle until you either learn who really owns your ass or your banned from steeping foot on the premises of every telecom in your free country or you get shot.
I was refering to the download installer method. If you read a little further in my post, I stated If I were able to download an .ISO image, I'd be able to burn it to a disc and install it from that on my other machines.Why would you have to download the iso 3 times when you could just burn it to a disc and use the disc to install on the other machines?Originally Posted by Chief Currahee
Now for people like myself, I'm going to install this on 2 maybe 3 different machines. So that means if the game is 15-20 gigs (like most modern games) that means i'll have to download 45-60 gigs. Thats a huge chunch of bandwidth for people with capped data.
Bleh.. repost of the same boring thread.
Cable in my country is capped. The best plan I can get on cable is 500GB per month - costing $119 AUD. (I am on a 200GB plan, but at $100 per month, it isn't really an option for some people).
The alternative is ADSL2+ which in some areas is complete garbage because your download speed is based on the distance between your home and the exchange, however yes they do offer unlimited plans.
Effectively to download the new XIV client in its entirety (presuming 30 gigs) it would cost me about $15-$20 (based on my plan). Of course this is cheaper then purchasing a new copy, but it should be noted that it is indeed costing me money for something that is advertised as "free upgrade for 1.0 players".
To be honest 30GB download won't hurt me, but I can imagine it hurting some people. However on the other side of the fence, it would cost SE a pretty solid chunk of cash to supply retail disks containing the base client to all players of 1.0 and send them out.
A digital download is by far the best option from SE's point of view, but considering it will cost $15-$20 for every reinstall, I would like to see some form of installer that can either be archived somewhere or burnt to a disk for future reinstalls. I am fine with downloading it once, but having to download it repeatedly in fact makes the game cost a lot more then it would in realism.
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