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  1. #271
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Starlord View Post
    This whole thread is opinions.
    Nah just delusions.

    I thoroughly enjoy reading about how all the PLD's in here don't know how to play their job.
    (1)

  2. #272
    Player
    Fantasia's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    560
    Character
    Aqu'a Fantasia
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Altena View Post
    Nah just delusions.

    I thoroughly enjoy reading about how all the PLD's in here don't know how to play their job.
    I agree. I'm sure that a lot of the people who play WAR can also play PLD, and just prefer WAR. But I know from experience with people on my server that the majority of people who insist of tanking on WAR do so because PLD actually requires some level of skill... it makes the job more fun in my opinion, WAR tank is so boring to do and requires next to nothing other than spamming the same 2 or 3 moves over and over.
    (3)

  3. #273
    Player
    Radaghast's Avatar
    Join Date
    Mar 2011
    Posts
    257
    Character
    Valkyra Gratia
    World
    Excalibur
    Main Class
    Fisher Lv 33
    About half the people decrying imbalance haven't even played most of the content, coincidence?

    Jesus some haven't even beat the dungeons...
    (2)
    Where the horsebirds at?!

  4. #274
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by fusional View Post
    you can call it a "stylistic decision" if you want, but that does the entire debate disservice because it absolutely isn't that simple. if people 'prefer' taking warrior to ifrit extreme, that's their choice- but it's essentially like saying you'd rather drink urine than water.

    does warrior have the ability to tank ifrit extreme? yes, but they end up handicapping your entire effort. paladin suffers none of these setbacks, and as a result was preferred across the board by LSs who cared at all about winning.
    WAR tank was perfectly serviceable. The only "deficiency" I'll grant you was 2 WHM, which was required, but not as crippling as you make it sound. At 3:30 in the second video, Ifrit does 3x Eruption and displaces the WHMs each time. The tank is fine. You will find EX displaces both WHMs throughout the fight. The tank never dies. I suppose the secret is regen. Since EX uses WS on a strict timer, the WHM simply applies regen before they have to move.

    Still, I see where you're coming from. You say PLD tank means more DPS means a faster kill means less room for error. But just as Regen counters displaced WHMs, dodging WS counters a longer fight. If you can consistently dodge WS, it doesn't matter if the fight takes 8 minutes or 18 minutes. There is no "redder hotter ember" for defeating EX quickly. Once you have enough damage to break the nails and defeat EX--which 5WAR and 1DRG evidently do--the only challenge is surviving long enough to do those things.

    The WAR held hate, WHMs cured him and DDs killed EX. Then we did it again. And again. It wasn't some abstract, experimental, piss-drinking attempt at doing something unconventional. WAR tank just happened to work for us the first time and we stood by it.

    I'm not doing the debate a disservice by pointing out things that actually, functionally, and reproducibly work. A credit to WAR doesn't discredit PLD.

    And it wasn't an LS; it was random PUG shit.
    (3)

  5. #275
    Player
    Sakasa's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    405
    Character
    Sakasa Kuro
    World
    Balmung
    Main Class
    Armorer Lv 58
    Quote Originally Posted by Leo_Hart View Post
    Featherfoot n foresight should able to block it if P.Acoustics is predicted.
    Featherfoot and foresight are not 100% and because of how the named stats work even buffing the evasion or parry stat with materia wouldn't help when your faced with dodging this one move because the percentage is calculated to the nth degree so even skirting 95% is not great odds but since Darnus doesn't attack fast enough to keep the stance parry bonus up even getting to 90% is a sacrifice. But you can enduring march the armor debuff to give a little more leeway (At least you could in normal) but the odds of a perfect Acoustic debuff avoidance on a run as a war are so slim that it still comes down to luck. So a Esuna is going to be needed even in a perfect war run.
    (0)
    Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>

  6. #276
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Radaghast View Post
    About half the people decrying imbalance haven't even played most of the content, coincidence?

    Jesus some haven't even beat the dungeons...
    Welcome to the lodestone, where we cry about outdated info based on secondhand knowledge on a continual basis.
    (3)

  7. #277
    Player
    AmandaHuggenkiss's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 93
    Quote Originally Posted by Molly_Millions View Post
    Welcome to the lodestone, where we cry about outdated info based on secondhand knowledge on a continual basis.
    Also freakout over rumors that have been proven false.
    (1)
    I like frog

  8. #278
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by AmandaHuggenkiss View Post
    Also freakout over rumors that have been proven false.
    ...and over articles written by questionable journalists.
    (0)

  9. #279
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Molly_Millions View Post
    ...and over articles written by questionable journalists.
    About a game that hasn't even been released..
    (0)

  10. #280
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Molly_Millions View Post
    Welcome to the lodestone, where we cry about outdated info based on secondhand knowledge on a continual basis.
    Quote Originally Posted by AmandaHuggenkiss View Post
    Also freakout over rumors that have been proven false.
    Correct on both accounts. Here is what we have officially from SE on the matter.

    Quote Originally Posted by Rukkirii View Post
    The original concept of the marauder/warrior is as below:
    Marauders are fearsome frontline combatants whose arsenal of actions enables them to strengthen their offensive and defensive prowess, whichever the situation demands. Charging into battle with a massive axe, the marauder quickly draws the attention of enemies, and turns their attacks against them.

    Warriors have the honor of possessing the highest HP of any class or job. Thriving on the enmity of his foes, there is no fiercer fighter on the field of battle.
    For version 2.0, the roles of each class/job will not change; however, there is a chance that the concepts change. Based on this we will be working to revamp them so that the actions will fit each concept accordingly.
    Now compare and contrast that July 2012 developer post with what is on the official FFXIV:ARR site right now.

    The marauder is a combat specialist whose weapon of choice is the greataxe—a fearsome arm long associated with Eorzea's pirates. Their approach to battle is one of brute force, as they rely on pure strength and good steel to crush enemies and sunder weapons.
    Wielding greataxes and known as warriors, these men and women learn to harness their inner-beasts and translate that power to unbridled savagery on the battlefield.
    Making use of their skill with the shield, gladiators can also draw the attention and attacks of an enemy upon themselves, thereby protecting their comrades from harm.
    To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party's defense is built.
    These are not facts. These are just statements from SE ... but they are (for now) the best indication of what SE is planning on doing on this topic.
    (10)

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