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  1. #27
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Linkurrra View Post
    I really don't see paying for retainers as P2W. It is a bit on RMT side of things, but the good side of this is RMT are paying SE more money to sell more goods! You can't complain to much about that. Plus how much of an edge can you get more retainers anyway? Corner the market in goods and sell for high prices? This happens in in-game economies anyway even without an artificial limit on selling items. The more goods they try to control and sell is costing them more real life money than what they are making in the game.
    And with no exchange rate to convert game money to RL money there is no incentive to go hardcore and sell tons of items. You just end up paying more money to SE! Quite ingenious if you ask me and not anything like P2W type scenario that you are suggesting.
    The full edge is unknown right now but having chores to gather materials, being able to sell more at a time, and being able to hold more does indeed lend an edge.


    You can argue its for the good of the company but I guess I don't really care. I'm not a fan of out of subscription cost edges. And while its not a huge win its still p2w, not like you are suggesting.


    If you get benefit outside of normal game means, its p2w sell. You can argue that expansions are p2w as well :P, but they are generally accepted for their mass amount of content added (unlike say buying exclusive ability packs or double exp tokens).

    Like I said a bit ago I'm against p2w but if there was one to be had I'd be least upset about one that had content obtainable in the game that isnt useful in winning (like mounts) that you could also rush acquire through money. So say WoW's exclusive unicorn mount could be gained through a long quest chain or you could just buy it - something similar to LoL's payment system where it really doesn't matter.
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    Last edited by Shougun; 02-04-2013 at 12:49 PM.