Quote Originally Posted by Zenaku View Post
Ya i don't see this happening sorry they would have to remake the job system over again. Allow each class more weps because it's pointless to level up a class then have to level up there weps when it's pretty much what you doing in ffxiv level up a class = the skill like Donimo said.

I just don't see the point of adding this to FFXIV it was pain in the ass in FFXI having to skill up something that took forever.
Having different weapons equippable on a class != the skillups needing to take forever. It was indeed a slow painful process in XI, but that doesn't mean it couldn't be made faster. I didn't like the time it took either but I enjoyed the variety of different play styles I could use while still being on one class (and still different from other classes also using the same weapons, since you're using the different abilities in combination with the weapons), even if some were really only useful as solo. It was flexible and balanced (with jobs having "preferred" weapons still), just slow is all IMO.

That said, you're also right that we'll probably never see it for XIV. The armory system is here to stay and classes being tied to weapons is just how it will be.