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  1. #1
    Player
    Zenaku's Avatar
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    Mar 2011
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    FL,Hialeah
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    Zenaku Yamada
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    Cactuar
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    Conjurer Lv 50
    Ya i don't see this happening sorry they would have to remake the job system over again. Allow each class more weps because it's pointless to level up a class then have to level up there weps when it's pretty much what you doing in ffxiv level up a class = the skill like Donimo said.

    I just don't see the point of adding this to FFXIV it was pain in the ass in FFXI having to skill up something that took forever.
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  2. #2
    Player
    Myranda's Avatar
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    Oct 2012
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    Myranda Al'cyoene
    World
    Hyperion
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    Conjurer Lv 80
    Quote Originally Posted by Zenaku View Post
    Ya i don't see this happening sorry they would have to remake the job system over again. Allow each class more weps because it's pointless to level up a class then have to level up there weps when it's pretty much what you doing in ffxiv level up a class = the skill like Donimo said.

    I just don't see the point of adding this to FFXIV it was pain in the ass in FFXI having to skill up something that took forever.
    Having different weapons equippable on a class != the skillups needing to take forever. It was indeed a slow painful process in XI, but that doesn't mean it couldn't be made faster. I didn't like the time it took either but I enjoyed the variety of different play styles I could use while still being on one class (and still different from other classes also using the same weapons, since you're using the different abilities in combination with the weapons), even if some were really only useful as solo. It was flexible and balanced (with jobs having "preferred" weapons still), just slow is all IMO.

    That said, you're also right that we'll probably never see it for XIV. The armory system is here to stay and classes being tied to weapons is just how it will be.
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  3. #3
    Player
    Zenaku's Avatar
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    Zenaku Yamada
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    Quote Originally Posted by Myranda View Post
    Having different weapons equippable on a class != the skillups needing to take forever. It was indeed a slow painful process in XI, but that doesn't mean it couldn't be made faster. I didn't like the time it took either but I enjoyed the variety of different play styles I could use while still being on one class (and still different from other classes also using the same weapons, since you're using the different abilities in combination with the weapons), even if some were really only useful as solo. It was flexible and balanced (with jobs having "preferred" weapons still), just slow is all IMO.

    That said, you're also right that we'll probably never see it for XIV. The armory system is here to stay and classes being tied to weapons is just how it will be.
    I love to have different weps but people always make you use the best wep. If SE made a system where all weps are the same for the same job then people be mad about that. Remember in FFXI? where people made you use the best wep for your job? i always want to other wep but they made me use the best one for job.

    But at least when i play Ninja i use a samurai wep due to the fact i had merits and it was ok to use at low level and 10x better for dps.

    But ya sadly i don't think FFXIV would be like that maybe one day they change the system but for now it's here to stay.
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    Last edited by Zenaku; 02-01-2013 at 09:40 AM.
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