Well some more info on Geomancer from XI which could likely help out on ideas for XIV's:














So based on their first MMO implementation of Geomancer, we can figure that despite them taking out directional combos from ARR, Geomancy can work around other factors than just terrain or weather elements. As well of course, they'll use their signature bells since I believe pretty much every version of Geomancer used a Bell of some kind xD.

Personally, it feels like the limitations of an MMO (no matter console or PC) can hinder a lot of single player mechanics transitioning over into the MMO genre, which is why it's unlikely we'll ever see attacks like Freya's Trance happening for DRGs for example.