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  1. #71
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Quote Originally Posted by Duuude007 View Post
    Does this mean there will once again be potions and spells that grant invisibility or anti-sound buffs to evade aggro?

    Interested to learn more.
    While I can't speak for the devs, I'm not going to expect any sneak/invisible items or abilities available to anyone except gatherers, at least not immediately. Many of the forum reps also work on the Final Fantasy XI forums, and it is likely that Fernehawles has at lease played FFXI and knows that we will get a joke in reference to those items because many of use have played XI as well.
    (0)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  2. #72
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by SodRansom View Post
    I haven't read through the whole thread yet (I'm at work shh lol), so I'm sorry if this has already been said, but my initial thoughts are that I would love to see sneak/invis brought to ffxiv. I know there's currently ways of avoiding aggro with sight and sound mobs now, but I really miss not know when sneak/invis would wear off. It added a whole new element of danger to ffxi that I really enjoyed, even when they wore off at the most inconvenient times. That danger isn't there when you can just walk around sound aggro'ing mobs and you know you'll always be safe that way.
    How is being completely hidden and safe using potions and not having any potions to sneak thru an map not more dangerous? That post made my head hurt, people talk about how they want the world to dangerous to explore but they wanna skip over 99% of the mobs like they did in XI......

    Also this is not the first fern has made an FFXI related joke/reference on these forums.....
    (2)

  3. #73
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    Fun fact: I was so noob that I didn't know PLD has an "invincible" skill till I was done with all Aetherites What can I say, I hated playing DoW in 1.0 but had them leveled regardless, just cause I could (plus the AF sets are pretty!)

    It was exciting though, had to camp the mobs for a good opportunity to rush past them and pray while running. On a few occasions I did "cheat" though >.> Died like 2 steps from the node and had a LS member who had the node teleport and raise me :3
    (0)
    Proud member of the Abyss FC — Excalibur

    If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
    Send a /tell and bring your happy pills~!

  4. #74
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Gramul View Post
    No no.
    Don't you get it? Having to rely on tricks, gear, potions, and companions is what bring spice to exploring. Anyone can just walk to a place. But it takes an explorer to brave the dangers using strength and wit to surpass or circumvent whatever foe stands in your way.
    I disagree. there was more spice to exploring when you had to use your wits (and sometimes agility) to avoid enemies, rather than spamming consumables. There wasn't much danger in exploring with oils and powders.
    (1)

  5. #75
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Alhanelem View Post
    I disagree. there was more spice to exploring when you had to use your wits (and sometimes agility) to avoid enemies, rather than spamming consumables. There wasn't much danger in exploring with oils and powders.
    Making the potions last not as long and modify rather then totalfy detections (making a word up leave me alone ) would help.

    In that way perhaps walking is 5 sound, running is 15, and the potion modifies your sound by (*)1/2 -1 making walking 1.5 and 6.5 running. The number affects the aggro range and duration of aggro monster would chase you longer if you make louder noises. Aggroing with 1.5 would mean you ran right through the monster, or the monster has heightened senses.

    Then make it last 30 to 45 seconds with 2min cooldown. Sprinting shouldn't be silenced unless its a part of some thief / ninja hidden passive.


    Oils and Powders ran out at random times so there was a danger there, and if you ran around without them there was a bigger danger since monsters were pretty strong.

    Once you add more methods of avoiding monsters you can add more methods of monsters becoming harder to avoid, meaning you'd hopefully take more part in the strategy and wits of the dance.
    (2)

  6. #76
    Player
    Linkurrra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    I don't need to stinkin' potions! I'm a Red Mage!

    *Casts Sneak, and Invisible*

    Goblin's sniffs the air.... Rrrarrgh!

    "OH GOD! Ahhhhhh!!!"

    That pretty much sums up my time in XI as RDM! lulz!
    (0)

  7. #77
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    If 1.0 Gridania's layout still exists, then yeah I wouldn't mind having those...

    ...however, it became more of an open field so no need for that. >_>
    (0)

  8. #78
    Player
    SodRansom's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    178
    Character
    Sod Ransom
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Firon View Post
    How is being completely hidden and safe using potions and not having any potions to sneak thru an map not more dangerous? That post made my head hurt, people talk about how they want the world to dangerous to explore but they wanna skip over 99% of the mobs like they did in XI......

    Also this is not the first fern has made an FFXI related joke/reference on these forums.....
    Made your head hurt? Did you even read my post? Did you not see the part where I said "I miss not knowing when sneak/invis would wear off?" That's not completely safe. That's running as quick as you can to where you gotta be hoping that you won't be left naked in the middle of a bunch mobs that could kill you instantly. That seems more exciting to me than just pressing "walk" and then slowly walking wherever you gotta go knowing you're totally safe.

    And where did I say that I want a world too dangerous to explore? And where did I say I was going to skip over 99% percent of the mobs? Seems like you need a thicker skull dude. You get headaches easily.
    (0)


    http://chaostheoryffxiv.enjin.com

  9. #79
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    I think he was just staying FF themed.
    (1)

  10. #80
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by SodRansom View Post
    Made your head hurt? Did you even read my post? Did you not see the part where I said "I miss not knowing when sneak/invis would wear off?" That's not completely safe. That's running as quick as you can to where you gotta be hoping that you won't be left naked in the middle of a bunch mobs that could kill you instantly. That seems more exciting to me than just pressing "walk" and then slowly walking wherever you gotta go knowing you're totally safe.

    And where did I say that I want a world too dangerous to explore? And where did I say I was going to skip over 99% percent of the mobs? Seems like you need a thicker skull dude. You get headaches easily.
    With pots and oils and it was 100% safe... if you got aggro with pots and oils something was wrong. Having oils and powders will encourage people to skip over all the mobs, just think about how many times you ran thru x area and never fought a monster there.
    (0)

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