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Thread: Gunblade

  1. #111
    Player
    Phe's Avatar
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    Ogawa Sanshirou
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    Ragnarok
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    Thaumaturge Lv 50
    Quote Originally Posted by GinTama View Post
    Its a sword first and gun second. It actually has nothing to do with shooting, IMO. Well if you take Lightning's gunblade yes you could say musketeer. [...]

    I think a Gunblade should have its own class. The Hyperion.
    In the end it's of course the business of the Devs how they balance and design it.
    Taking the Musketeer as a basis was just an idea, i can imagine a new class as well, sure.
    Let's just admit that the gunblade has its fanbase and several people would be glad to be able to level and play a class/job with it as main weapon.

    Dear Mods, could you forward this question to the Devs please?
    Just how the chances are, that we will see a gunblade class/job in the game sooner or later?
    (2)
    ----- Pour l'amitié franco-allemande - Für die deutsch-französische Freundschaft -----

  2. #112
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    Quote Originally Posted by Atomisk View Post
    lol blue mage would be cool. but not as cool as if they did it for redmage or Bard

    gunblade flute, and use the barrel as a the whistle part to make music.
    So thats what Kurt Cobain was doing....
    (0)

  3. #113
    Player
    Firon's Avatar
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    Firon Veleth
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    How about they make an original class for XIV that uses the gunblade <.<
    (0)

  4. #114
    Player
    Alaltus's Avatar
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    Mementus Veventus
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    Sargatanas
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    Quote Originally Posted by Firon View Post
    How about they make an original class for XIV that uses the gunblade <.<
    Bacon Mage? Special skill = Transforms monsters into bacon with their Gunblade magic. =P
    (0)

  5. #115
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    Firon's Avatar
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    Firon Veleth
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    How about Ather knight or w/e you spell it in this game.
    (0)

  6. #116
    Player
    Shougun's Avatar
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    Wubrant Drakesbane
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    Balmung
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    Quote Originally Posted by Firon View Post
    How about they make an original class for XIV that uses the gunblade <.<
    Driving me crazy.. (^_^) Why a whole class dedicated to a gunblade?

    Not only are there many types of gun weapons, there is already a class for gun weapons and a class for sword weapons.

    If anything a -job- that -can- use gunblades but can also use guns and blades would make sense. Like a soldier job or a some pirate job lol

    A class dedicated to gunblades just sounds like a way to further confuse the class sytem and make it look like a forced system. Classes need to be simple base items, swords, polearms, books, staffs, ect ect.

    So gld + msk = soldier or something - that may use guns and swords and by that result a gunsword. In this system you still have the problem that there are -other- types of gun weapons like a gun lance. So either you make a job for every gun weapon, or you make one job with multiple gun weapon abilities, or you just only make one type of gun weapon available and never let players use the other types. All are disappointing imo.

    To avoid this - make gun weapons go to the class the weapon most resembles, like the FF7 advent children gun looks more like a gun then a melee weapon so give it to the gun class / job, the gun sword is more sword then gun so give it to gld, the gun spear is more spear then gun so give it to the lancer. Add some special ability to the weapons.

    I think there could a cool system made with passive unlocks cross -jobs- from jobs and classes. Since jobs are an "idea" and classes are a "weapon" I think you could easily say that if you learned a weapon style in a class through some kind of unlock you could use it in your job. Gun class + sword class = gunblade technique unlocked, you can use it on your blue mage or on your red mage, paladin, ect. (Also you could still make a job that uses both guns and swords naturally, and because of this a gunsword would be a great weapon choice streamlining the job (but not required)- however other jobs can also use it too through the passive unlock system I talked about - so a dragoon with a gun lance can work.. imagine impaling a monster and firing into his mouth at the same time.. lol)

    In order to ensure items work cross job, as many have suggested I think SE should re-examine their stat system so that every stat is useful.

    Short example (up to anyones suggestions, but move to a different thread if you want to talk about it.. lol)
    Mage:
    STR: Magic Cap Potency (max damage), Offensive Magic duration
    DEX: Magic Accuracy
    VIT: Magic interruption, HP
    INT: Magic Potency (helps control average damage), Casting Speed
    MND: Magic points, Defensive Magic duration

    (Again just an example, trying to make each stat useful therefore a sword with high STR and DEX could be good for a mage, that is if your "job" mage has used one of its passive slots to equip swords)
    (1)
    Last edited by Shougun; 01-29-2013 at 04:06 AM.

  7. #117
    Player
    Obsy's Avatar
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    J'hyan Tia
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    You'll get your gunblade after you join the Garlean Empire and--through your own blood, sweat, and tears--work your way up to Legatus of the XIVth legion. No sooner.
    (1)

  8. #118
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    GinTama's Avatar
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    Strawberry Dragon
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    Phoenix
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    Arcanist Lv 61
    Quote Originally Posted by Phe View Post
    In the end it's of course the business of the Devs how they balance and design it.
    Taking the Musketeer as a basis was just an idea, i can imagine a new class as well, sure.
    Let's just admit that the gunblade has its fanbase and several people would be glad to be able to level and play a class/job with it as main weapon.

    Dear Mods, could you forward this question to the Devs please?
    Just how the chances are, that we will see a gunblade class/job in the game sooner or later?
    I can agree with that
    (0)

  9. #119
    Player
    Tonkra's Avatar
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    Quichy Sturmbruch
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    Ragnarok
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    Thaumaturge Lv 59
    Quote Originally Posted by Shougun View Post
    I'm really against a job called Gunblade..
    no one ever said the job itself should be called gunblade X.X


    but maybe gunblader? lol ^^ (im joking)


    Quote Originally Posted by Gramul View Post
    It may have to do with Squall and Lighting being my two least liked protagonists.
    And me just hating the look of a honking knife attached to the end of a gun barrel.
    oooops too much fantasy for gramul. gramul needs gun... gramul needs axe .... gramul is happy then.. XD

    by the way squall was so aussum
    (0)

  10. #120
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    Colino's Avatar
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    Colino Nyea
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    Omega
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    Culinarian Lv 90
    Quote Originally Posted by Gramul View Post
    And honestly if they did add it as a class/job it wouldn't be nearly enough for me to quit the game in any sense. Just a FF staple I don't like from a FF game I couldn't care less about.
    Same. I'm not that adamant on either side.

    I've always said I wanted gunblades and gunhalberds to use but at the end of the day I think making them usable would sort of take away the "magic" and make the imperials look that much less special.
    (1)

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