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Thread: FISHING 2.0

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  1. #1
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Ok, you got me looking, and I managed to locate this little excerpt in the 3rd live letter.

    We’re going to make sure both crafters and gatherers can be played as proper classes. As for fishing, we’re still working to improve it. Stay tuned!

    Since we’re not able to show you how the fishing system works today, how about I show you some artwork of the upcoming fisher gear?
    From this one can infer that the fishing system will be different from the mining/botany system. I missed that the first time. Unfortunately there is no clue on exactly HOW different it'll be. It may have a similar 'feel', with only a different interface once you activate a node. This would make sense to me.

    I'll shy away from topics such as lure depth or how you 'jiggle' it, lest I plunge the thread back into the same state in which I found it.
    (3)

  2. #2
    Player
    Digirotta's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    165
    Character
    Lydia Burdenbearer
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by BlaiseLallaise View Post
    I'll shy away from topics such as lure depth or how you 'jiggle' it, lest I plunge the thread back into the same state in which I found it.
    *snicker*

    Yeah, that's the one, i was just looking at that, too. Sadly, there's been no new information about fishing after that.
    (1)

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