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  1. #1
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    People need to fear death, in 1.0 death was nothing important, while in XI it was a real threat and people avoided it, and that was thrilling.

    I'm in favor of a harsher death penalty, doesn't need to be exp loss, but harsh enough to make people think twice before doing something stupid.
    (0)

  2. #2
    Player
    Zehira's Avatar
    Join Date
    Jun 2011
    Posts
    1,392
    Character
    Zehira Korrigan
    World
    Behemoth
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Arkine View Post
    People need to fear death, in 1.0 death was nothing important, while in XI it was a real threat and people avoided it, and that was thrilling.

    I'm in favor of a harsher death penalty, doesn't need to be exp loss, but harsh enough to make people think twice before doing something stupid.
    I am not fear death even though it would cause them crying and whining wanna blame WHM for not healing enough.

    My only fear in XI was when in CoP if we fail in any battle then whether party members want to give up for the day or try again.
    (0)

  3. #3
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Arkine View Post
    while in XI it was a real threat and people avoided it.
    yeah, they avoided it by not killing kirin until 3 years after a safe strategy had already been completely hammered into the ground by focused endgame LSs.

    and let's not forget all the crying and moaning about how 'difficult' CoP missions were. so, good players who didn't fear death pushed through CoP before any nerfs just fine, and everyone else moaned until it was pretty much categorically nerfed.

    time and time again- the kind of people who are dissuaded by XP death penalties, the kind of people who we'd HOPE would play better as a result of XP death penalties... it only works in theory. in practice they either just wait until content is trivialized or until devs nerf it for them. this does nothing to solve the problem of poor play.

    so, yeah. sounds awesome! let's have more of that!

    nostalgia goggles are a hell of a drug.
    (3)
    Last edited by fusional; 01-28-2013 at 08:51 PM.

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