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  1. #11
    Player
    Wilksha's Avatar
    Join Date
    Dec 2011
    Posts
    278
    Character
    Rosetta Rouge
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Personally I don't like death penalties. Also on a side note I don't think we ever "die" we get knocked out. So the penalties should be called KO penalties right? Perma death is silly IMO and not many ppl would play a game like it.
    (3)

  2. #12
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    Quote Originally Posted by Kallera View Post
    Everquest had exp loss and deleveling. I think Final Fantasy Tactics did also./thread.
    Lineage 2 as well, if I remember correctly ('twas a very, very long time ago). . . .
    (0)
    Proud member of the Abyss FC — Excalibur

    If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
    Send a /tell and bring your happy pills~!

  3. #13
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    How about for every death, you log out for half an hour?

    Gets you the same result, and it won't bother the rest of us.
    (19)

  4. #14
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Mjollnir View Post
    I'd prefer enforced perma-death
    you know how i know you never tackled any difficult content?

    Quote Originally Posted by Wolfie View Post
    How about for every death, you log out for half an hour?

    Gets you the same result, and it won't bother the rest of us.
    (13)
    Last edited by fusional; 01-27-2013 at 11:49 PM.

  5. #15
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    Quote Originally Posted by PimCarb View Post
    This may have been discussed recently; I have not found a post lately though. Why not bring back the loss of experience with death. I know it was not a popular attribute to FFXI. It did do some interesting things to game play. People did not tolerate people not performing in parties. People would help you get better. Also that lovely delving sound. I know it hurt to loose experience. I would rather loose experience than paying to fix my gear. It also set FF apart from other games as I do not know of another that had the loss of exp. It is just one of those things I look back on and miss.
    *Enter Ifrit battle with capped level*
    *Hit a roadblock in a way*
    *Delevel*
    *Party wipe*

    Yea, no

  6. #16
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Wilksha View Post
    Perma death is silly IMO and not many ppl would play a game like it.
    It's called Wizardry Online, my friend.
    (0)

  7. #17
    Player
    EinSoFZ's Avatar
    Join Date
    Sep 2012
    Posts
    328
    Character
    Einsof Zeb
    World
    Hyperion
    Main Class
    Archer Lv 50
    Less that I like death penalties and more I can see a reason to have them. Don't think ARR will have them because the games they're basing it on don't. To me it's kind of an incentive to tread carefully and perform well. With exp being so easy to get in ARR it's not like you'd be suffering as it was in XI.

    Between the ease of generally defeating monsters, the lack of difficulty even in instances and the exp (which I figure be easier to get in ARR despite some saying otherwise...) a death penalty would be pointless overall.
    (1)

  8. #18
    Player
    Cedri's Avatar
    Join Date
    Jan 2012
    Location
    Low orbit over Lake Superior.
    Posts
    904
    Character
    Cedri Vastal
    World
    Faerie
    Main Class
    Arcanist Lv 60
    I just think if we die in game we should die in real life. Just sayin' /thread
    (8)

  9. #19
    Player
    Mjollnir's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,582
    Character
    Fiery Mojo
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    Quote Originally Posted by fusional View Post
    you know how i know you never tackled any difficult content?
    Ooh at long last, fusional's been an ass to me! Long have I waited for this moment! Now where's that HI-LARIOUS meme I'd been saving up. Oh wait, I'm not an internet forum nause.

    You're right, of course. I never tackled any difficult content in 1.0 and hence haven't died yet. My excellent suggestion was made purely to benefit myself and screw over all those who actually play the game! I win!

    Sorry, did you have a contribution to make?
    (6)

  10. #20
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    I wonder if people would be for an exp gain on death. lol

    Timez has changed yo.
    (2)

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