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  1. #281
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    I think they should do it all styles. Escort, Collecting items, Killing enemies, Killing bosses, Hidden quest raid stuff, finding ??? spots, finding locations. Long as they have enough styles then it shouldnt be a problem. 1.0 had alot of finding ???, slaying x number of mobs. Not 1 quest thats like collect stack of items. (besides hamlet)
    (3)

  2. #282
    Player

    Join Date
    Jan 2013
    Posts
    13
    I agree, but think about this, why do we have so much time to talk to each other in FFXI? because we always have to wait, we wait to create a full party for couple hours, we wait for the mobs to pop for couple hours, we've been always waiting for something and not doing something that's y we have time to talk, is this a good or bad thing? i dun wanna put too much personal opinion here, it really depends on what type of player you're, socialize or not.

    And as a couple months tera player, the only things I like about tera are the dungeon queue system and its battle system
    the quest grinding thing is really boring, and when you get to end-game, all you do is looping dungeons, daily quests, then get bored, and quit the game :/

    PS: didn't mention above, i almost solo'd my tera character up to max, of coz i need to party up on boss fight and dungeons, but other than those situations, i was by myself, i didn't get into a guild til I'm almost max level, so i didn't really have a in-game friend til i almost get to the end game, well may be it's my problem after all ^^;
    (0)

  3. #283
    Quote Originally Posted by Firon View Post
    Proof? The reason those games failed cause of lack of content and bad balancing problems and just being plain bland.
    So once again, getting bored is the reason people easily hop from MMO to MMO. This is why recent MMOs have been failing, they weren't all lacking in content, what was left besides PvP was bland and bored people.

    No one is quitting mmo's cause its like WoW they are quitting cause its not better or at least as good as wow.
    Which once again, means they're quitting because the developers are doing the same thing over and over, using your words, they're failing to make it "As good or better than WoW", why can't the game be good in their own rights? It's a vicious cycle that always goes right back to "Being like WoW or better."
    (6)

  4. #284
    Player

    Join Date
    Jan 2013
    Posts
    13
    Quote Originally Posted by Venat View Post
    I think they should do it all styles. Escort, Collecting items, Killing enemies, Killing bosses, Hidden quest raid stuff, finding ??? spots, finding locations. Long as they have enough styles then it shouldnt be a problem. 1.0 had alot of finding ???, slaying x number of mobs. Not 1 quest thats like collect stack of items. (besides hamlet)
    I think quests should have interesting storyline as well, that way players would like to read through the quests and have the sense of what the in-game world setting is about, that's one of biggest factors the korean mmo dun have
    (1)

  5. #285
    Player
    Exn's Avatar
    Join Date
    Aug 2011
    Posts
    325
    Character
    Exn Phenix
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Reika View Post
    Oh? when did I ever submit feedback for it to be removed. I've been here stating why I feel Quest based leveling is better than Monster based leveling. You're one of the only few assuming it wont be an option in ARR. It's only been stated, by the man, that it wont be the best option anymore. I didn't ask for anything to be nerfed, it was already planned to be nerfed, by the man.

    Also, where where you with your equal leveling options requests when monster grinding was made primary over guildleves? nowhere? just fine with what they did so said nothing? What about the people who didn't like monster grinders, but had to do it anyways? #@#& them right? If they were still going the same monster grind route as in 1.0, with quests giving very unnoticable amounts of exp still, you would be just fine. If they suddenly shift back to monster grind being > all, you wont say a damn thing.
    Uh wrong again. I never assumed it won't be an option, and if you took a look at my posts you see that I already said over and over and over that Yoshi said he was originally planning to nerf it.. Your obviously petitioning for the nerf (or removal, as I said earlier) because your attempting to rebut my arguement for equally balanced leveling systems. I also said over and over and over I just wanted it to be balanced equally.. But I guess you just gloss over anything said by anyone else.. Thanks for the tip.

    That last paragraph of yours you just went off the deep end LOL. WHAT ARE YOU TALKING ABOUT!?! I've been playing this game since closed alpha 1.0 and YES I have been submitting my suggestions since then. There was alot of content that wasn't my cup of tea, but I wasn't rooting for it to be nerfed or removed from the game simply because it's not for me.. If I like pt grind, why would I go out of my way to request for quest-based leveling when theres tons of things I do like that I can request? I, and everyone else, would leave those requests for the people who enjoy that content. So again, your just not making any sense here.

    However at the end of the day, what I don't do is.. exactly what you ARE doing.. which is tell ppl to F OFF because I think one system is better than the other while not giving a crap about the crowd who doesn't share your 'holier than thou' views.. Again, you really need to invest in a mirror.
    (1)

  6. #286
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I have no more words for you on this topic.
    (1)

  7. #287
    Player
    Exn's Avatar
    Join Date
    Aug 2011
    Posts
    325
    Character
    Exn Phenix
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Reika View Post
    I have no more words for you on this topic.
    Understood.
    (1)

  8. #288
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I soloed my first class Gladiator to 50 on leves but after that I found out about parties, I got all my battle classes to 50 in 1.0 because the majority of parties I join the party leader would want a power leveler, they would power level with the invite drop party, invite drop party. Until you got to 40 then basically someone making a party to go to natalan would look for a 50 warrior that wanted to spirit bond or something get 1 or 2 whms that were 40-49. Often times the warrior hated it when people died so he usually told people to stay in the corner and do nothing, except the healers which was obviously to heal him from time to time but steel cyclone would almost heal the war up to full that he didn't need much healing to start with. Getting a warrior to PL you from 40 to 50 on wolves took like 2 hours or so to get 10 lvls, this seemed very reminiscent to Fell Cleave parties in FFXI.

    I don't know what game you guys played but I would say about 80% or more of the exp parties I had would have a power leveler because people didn't really want to do it any other way. The ones that didn't have a power leveler didn't really last too long. Often people would complain how slow the exp was and that they were going to switch to their 50 to PL and that other people should trade off with them to level faster, this happened a lot. Ofcorse I wanted to level so I never let people now I had any other 50 jobs because I didn't want to PL them.

    Seems as though people will flock to whatever gets them to level cap fastest. People in ARR will just find whatever gets them leveled fastest but for most people who played 1.0 they already have all their jobs to 50 so its like a non issue they only have their arcanist/summoner to level.
    (2)

  9. #289
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60
    Quote Originally Posted by Venat View Post
    I think they should do it all styles. Escort, Collecting items, Killing enemies, Killing bosses, Hidden quest raid stuff, finding ??? spots, finding locations. Long as they have enough styles then it shouldnt be a problem. 1.0 had alot of finding ???, slaying x number of mobs. Not 1 quest thats like collect stack of items. (besides hamlet)
    This, all this.

    One set type of "leveling" or "content" style is the reason people get bored. I think the developers understand this and have clearly made adjustments to make everyone happy.

    You've read the developers state that they want there to be meaningful quests, quests to level up at least one character to 50 with MANY quests to spare after that, guildleves are still in the game for the people who like to mindless grind, and mindless grinding is still going to be in the game regardless. Party play is developed via the content finder as well as your free companies and linkshells, and there will be many other additional "forms" of content (grand companies, hamlet, PVP) to increase player satisfaction.

    No one "TYPE" of content is going to satisfy everyone.

    I absolutely hate grinding and everything the XI leveling system stood for -- but I am not going to deny those people the chance to bore themselves to death while I enjoy my preferred style(s) of leveling. This is why catering to everyone is best.
    (1)

  10. #290
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Elexia View Post
    So once again, getting bored is the reason people easily hop from MMO to MMO. This is why recent MMOs have been failing, they weren't all lacking in content, what was left besides PvP was bland and bored people.



    Which once again, means they're quitting because the developers are doing the same thing over and over, using your words, they're failing to make it "As good or better than WoW", why can't the game be good in their own rights? It's a vicious cycle that always goes right back to "Being like WoW or better."
    I never said it had to be the same as WoW i said it failed it was not as good or better than wow what part of that says its the same. Suck in your own world again. If you really believe mmo's are failing cause of quest based leveling i'll let you believe that. "If its not XI's Way I don't like" is all your basically saying.
    (4)

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