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Thread: Shiva model!

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  1. #1
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Hulan View Post
    This was funny, until I started crying. Yeah.... Truth be told though, I only recently started working with SVG, Illustrator, and other vector technologies recently and only for my own entertainment but I'm familiar with this type of idiocy.


    On topic (and I can't believe that this is on topic), I don't mean this as a self-endoursement or bragging or anything of the type. However, I think the reason some people, including myself are getting so exhasperated over this particular incidence is that while it is perfectly alright not to know what ZBrush is (and that is exactly why I explained), it was the veritable mountain of complaints after it was explained to them by several people familiar with the process why they shouldn't be worried.

    It's hard to prove credentials on the internent, but I think we did a pretty servicable job between the four of us of explaining the problem. The fact that people continued to just keep bringing up the same issues over and over after that was extremely frustrating.
    Indeed~

    Even after all this, we will still have posts who will complain about color choices... They should just desaturate the images completely to save any further explanation or headache.


    On the topic of the model itself, I was thinking that the proportions of the sculpt don't quite match the art (head is too big, legs are too small..) but then I remembered that she will be quite large in scale, and the proportions from a player's perspective should make her look almost exactly like the art.

    The artists are creating a digital version of the proportion illusion found in Michelangelo's David
    (2)
    Last edited by Zantetsuken; 01-24-2013 at 12:52 AM.

  2. #2
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Zantetsuken View Post
    Indeed~

    Even after all this, we will still have posts who will complain about color choices... They should just desaturate the images completely to save any further explanation or headache.


    On the topic of the model itself, I was thinking that the proportions of the sculpt don't quite match the art (head is too big, legs are too small..) but then I remembered that she will be quite large in scale, and the proportions from a player's perspective should make her look almost exactly like the art.

    The artists are creating a digital version of the proportion illusion found in Michelangelo's David
    /display sarcasm on

    That's because everyone, including the reps, using logic to explain her coloring or anything else incomplete for that matter is just being a blind fanboy. We shall see after beta. In the end, Shiva will be flesh colored, the lighting will look worse than 1.0, jumping will cause anarchy in the streets, the character creation options will be extremely limited, questing will kill us all via boredom, no one will ever explore anything ever, and the animations will be uncomplete, unblended, and choppy.

    Oh yeah,... that grass will probably suck too. o-o

    /display sarcasm off

    x-x; I feel like a little kid on the way to the toystore waiting for beta. >< "Are we there yet?"
    (3)