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Thread: PVP gear

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  1. #1
    Player
    Join Date
    Mar 2011
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    4,948
    Quote Originally Posted by Klive View Post
    Honest, if PvP was gearless I would be perfectly fine with that. By 'gearless' I mean gear has no effect in PvP, other than cosmetic. Easier to balance and I like my PvP to be skill vs. skill, not gear vs gear.

    I'm more concerned on the level on counter play they have for PvP fights. If you don't know what counter play is, I direct to to this link.

    http://www.youtube.com/watch?v=BRBcjsOt0_g

    Now if they could make gear selection part of the counter play, that would be fantastic. I love options and depth in my PvP.
    Except that's highly unnatural, because nobody fights naked.

    I don't want pvp rewards to be useless everywhere else because then there is no incentive to do it. It's fine to have gear with different stat-sets that aren't optimal for the other mode fom where you obtained it, but it shouldn't be "gear only has any effect in pvp."
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  2. #2
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Alhanelem View Post
    Except that's highly unnatural, because nobody fights naked.
    I think the point was to render gear statless in order to have a level playing field, that way PvP doesn't become the sole dominion of relic wielding monsters. I disagree somewhat with this, being a crafter, but I understand the need for balance is greater in PvP in order to keep it interesting.
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