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  1. #29
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Solace View Post
    I disagree.. Flashiness is definitely an indicator of how much damage it was "supposed to do" Not what it ends up doing. THAT is when resistances come into account. Not before.. Just because a creature resists a nuclear explosion, it does not mean that the nuclear explosion did not happen. This is very easy stuff to grasp here..

    That massive explosion happens and it does not get shrunken by the awesomeness of the mob.. Everything around that main BA dies, but that tough mob resists it.. Neither the spell, nor it's effects are just poofed out of existence..

    The resistance of the mob to that massive effect, is what shows how tough he is..
    Like dropping an A bomb on Godzilla.. It's still going to be powerful, still going to wipe out the city.. But will it kill Godzilla? Not necessarily..

    By your logic when Bahamut just destroyed FFXIV, it should of looked like a sparkler instead of a mega flare? Of course not.. For obvious reason.. The same obvious reasons, that flashiness should be related to skill power..
    Maybe not always but definitely as a general rule of thumb.
    Im not the one complaining about flashiness, so i'd wanna see Bahamuts attack be even flashier Those small orbs do to much damage for being so small.
    If you watch alpha instance vid, you can see drg do AA around 60, and crit vorpal thrust 250ish (at lv20, so your 10damage example is lols). so how much power do you need for flashy to make sense?
    Well it's difficult to see what's what in party play videos anyways. So it might not be as flashy as it seems in vids either way. It's only when effects stack on each other that it looks crazy, and not all of it just from players either.
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    Last edited by Radacci; 01-21-2013 at 04:14 AM.