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  1. #1
    Player
    Torvald's Avatar
    Join Date
    Jun 2011
    Posts
    63
    Character
    Nalo Uramuha
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Let not debate here about making the day/night cycles match real life, localized or not. There was actually a separate thread started for that.

    This thread is about lengthening it from the 10 minutes it was in 1.0 to a few hours to allow for a greater immersion while still allowing all players to see both day/night during the times they play. Again, this would be staggered so that if you play at the same time every night you wouldn't see the same pattern.
    (1)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Torvald View Post
    Let not debate here about making the day/night cycles match real life, localized or not. There was actually a separate thread started for that.

    This thread is about lengthening it from the 10 minutes it was in 1.0 to a few hours to allow for a greater immersion while still allowing all players to see both day/night during the times they play. Again, this would be staggered so that if you play at the same time every night you wouldn't see the same pattern.
    If not changing the clock to real time, I'd rather nothing be done at all. Right now, if events are going to be frequently based on time of day, I'd rather have to wait 1 hour to do it than 2 or 3.
    (0)

  3. #3
    Player
    Torvald's Avatar
    Join Date
    Jun 2011
    Posts
    63
    Character
    Nalo Uramuha
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Alhanelem View Post
    If not changing the clock to real time, I'd rather nothing be done at all. Right now, if events are going to be frequently based on time of day, I'd rather have to wait 1 hour to do it than 2 or 3.
    I can see this is a concern of a lot of people, as several monster spawns/events were based on time of day in 1.0. Definitely if the day/night cycles lengthened it wouldn't be feasible to have monsters that spawned "only at night" or "only during the day". We could still have time based spawns however. For example monsters that spawn at certain in-game hours.
    (0)